cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 3, D:1) a hobgoblin skeleton (3, 23, D:1) a +0 club (4, 24, D:1) a spore talisman (10, 26, D:1) a +0 ring mail (22, 9, D:1) a +0 dagger a kobold skeleton (33, 10, D:1) a bat skeleton (36, 32, D:1) a +0 mace (44, 5, D:1) a jackal skeleton (47, 34, D:1) a +0 club (48, 35, D:1) a ball python skeleton (50, 35, D:1) a ball python skeleton (60, 20, D:1) a +0 whip a kobold skeleton (60, 21, D:1) a frilled lizard skeleton Level 2 of the Dungeon (1, -27, D:2) a bat corpse (skeletalised by now) (2, -2, D:2) a ball python skeleton (6, -16, D:2) a ball python skeleton (13, -31, D:2) a hobgoblin corpse (skeletalised by now) (14, -11, D:2) a +0 robe (17, -22, D:2) a hobgoblin corpse (skeletalised by now) (25, 10, D:2) a +0 flail (32, -23, D:2) a +0 spear (38, 6, D:2) a frilled lizard corpse (skeletalised by now) (42, -1, D:2) a +0 club a +0 sling Level 3 of the Dungeon (2, -4, D:3) a +0 mace (6, 11, D:3) a quokka corpse (skeletalised by now) (7, 8, D:3) a +0 helmet (13, 8, D:3) the quill talisman of Saapleuh {MP-5 Str+4} [quill talisman] MP-5: It affects your magic capacity (-5). Str+4: It affects your strength (+4). (16, 32, D:3) a dart slug corpse (20, 35, D:3) a +0 ring mail (22, 17, D:3) 2 flux baubles (24, 12, D:3) a +2 short sword of speed (29, 41, D:3) an adder corpse (31, 5, D:3) a +0 robe (34, 0, D:3) a +0 club Level 4 of the Dungeon