cikandin Level 1 of the Dungeon (1, 15, D:1) a ball python corpse (skeletalised by now) (10, -10, D:1) a bat skeleton (10, 5, D:1) a +0 whip a kobold skeleton (14, -42, D:1) a +0 leather armour (21, -34, D:1) a +0 scale mail (21, 9, D:1) a rat corpse (skeletalised by now) (25, -18, D:1) 5 stones (28, -41, D:1) a hobgoblin corpse (skeletalised by now) (43, 4, D:1) a bat corpse (skeletalised by now) (45, -38, D:1) a +0 ring mail (47, -20, D:1) a frilled lizard skeleton (54, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (55, -26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, 1, D:2) a +0 dagger (2, -2, D:2) a +0 club (2, 13, D:2) a +0 club (7, -10, D:2) a +0 scale mail (9, 12, D:2) a bat corpse (13, -9, D:2) a bat corpse (skeletalised by now) (15, -2, D:2) an orb of guile (15, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, -17, D:2) a +0 dagger (22, -12, D:2) the +8 sling of the Many Olives {drain, rC- rCorr SInv Stlth+} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (26, 18, D:2) a +0 hammer (27, 10, D:2) a +0 mace (30, -20, D:2) a +0 whip (30, 7, D:2) a ball python corpse (skeletalised by now) (35, -18, D:2) a +0 robe (35, 7, D:2) a hobgoblin corpse (skeletalised by now) (36, -14, D:2) a bat skeleton (40, -12, D:2) an adder skeleton