cikandin Level 1 of the Dungeon [Shop] Miceynor's Weapon Emporium a +0 short sword (30 gold) a +0 short sword (30 gold) a throwing net (30 gold) a +0 long sword (35 gold) a +0 flail of holy wrath (83 gold) a +0 sling (15 gold) a +0 spear (30 gold) 3 poisoned darts (18 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (13, 3, D:1) a +0 hand axe (13, 8, D:1) a +0 pair of boots (13, 9, D:1) a ring of protection from cold (13, 10, D:1) 4 curare-tipped darts (14, 8, D:1) 10 gold pieces (14, 9, D:1) a +0 spear (14, 10, D:1) a +0 ring mail (15, 8, D:1) a +0 leather armour (15, 9, D:1) 7 gold pieces (15, 10, D:1) 4 gold pieces (25, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 20, D:1) a +0 dagger (26, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 8, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (45, 34, D:1) a +0 spear (48, 3, D:1) a bat corpse (skeletalised by now) (49, 8, D:1) a ball python skeleton (50, 11, D:1) a +0 dagger (52, 8, D:1) a +0 dagger a goblin skeleton (52, 27, D:1) a +0 spear (54, 33, D:1) a +0 dagger (62, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +4 spear of Midwinter {entangle, rF+ rC+ rCorr Int-5} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (2, 30, D:2) an adder skeleton (5, 17, D:2) a jackal corpse (skeletalised by now) (9, 14, D:2) a hobgoblin corpse (skeletalised by now) (13, 37, D:2) a +0 club (16, 13, D:2) a hobgoblin corpse (skeletalised by now) (17, 39, D:2) a +0 quarterstaff (21, 0, D:2) a staff of necromancy (28, 31, D:2) a +0 club (30, 21, D:2) a +0 pair of boots (37, 10, D:2) a +0 leather armour (37, 35, D:2) a ball python skeleton (39, 3, D:2) 4 large rocks (45, 0, D:2) a +0 robe (47, 17, D:2) a rat corpse (skeletalised by now) (48, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (60, 16, D:2) a +0 hammer