cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 scimitar (0, 24, D:1) a frilled lizard skeleton (16, -3, D:1) a +0 dagger a goblin skeleton (16, 32, D:1) a +0 leather armour (27, 4, D:1) a +0 spear (30, 2, D:1) a ball python corpse (skeletalised by now) (39, 24, D:1) a ball python corpse (skeletalised by now) (41, -13, D:1) a +0 sling (42, -3, D:1) a bat corpse (skeletalised by now) (44, 24, D:1) a +0 spear (46, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, -6, D:2) a +0 dagger (12, 14, D:2) an adder corpse (16, 4, D:2) a +0 whip a gnoll corpse (16, 7, D:2) 13 gold pieces (17, 4, D:2) a +0 dagger (17, 10, D:2) a parchment of Hailstorm (21, 19, D:2) a +0 scale mail (37, -26, D:2) an adder corpse (skeletalised by now) (37, 5, D:2) a +0 club a +0 dagger of venom a rat corpse (skeletalised by now) (44, -3, D:2) a quokka corpse (skeletalised by now) (47, 9, D:2) a ball python corpse (skeletalised by now) (48, -37, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -12, D:2) a quokka corpse (skeletalised by now) (51, 7, D:2) a +0 club (55, -6, D:2) 3 darts of disjunction (56, -8, D:2) a +0 pair of boots (58, 11, D:2) a +0 scale mail