cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 flail a gnoll skeleton (0, 33, D:1) a +0 leather armour (6, 31, D:1) a +0 club (7, 15, D:1) a +0 club (8, 6, D:1) a ball python skeleton (12, -2, D:1) a +0 club a bat corpse (skeletalised by now) (15, 26, D:1) a quokka skeleton (16, 28, D:1) a frilled lizard skeleton (17, 29, D:1) a +0 club (18, 33, D:1) a ball python skeleton (18, 34, D:1) a bat skeleton (19, 19, D:1) a hobgoblin skeleton (19, 36, D:1) a +0 trident (22, 19, D:1) a +0 dagger a goblin skeleton (25, 8, D:1) a hobgoblin corpse (skeletalised by now) (29, 24, D:1) a +0 club (35, 14, D:1) a hobgoblin skeleton (44, 20, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (45, 20, D:1) a ball python corpse (skeletalised by now) (45, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Defan's Jewellery Shop a +5 ring of evasion (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) a ring of positive energy (unknown) (240 gold) a spore talisman (150 gold) the ring "Mairuss" {Fly Str+2 Dex+2} (394 gold) [ring of flight] Fly: It grants you flight. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). an amulet of regeneration (unknown) (360 gold) a ring of willpower (unknown) (300 gold) the blade talisman of Geire {rElec rN+ Will++ Dex-4} (1456 gold) [blade talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). an amulet of guardian spirit (unknown) (360 gold) (0, 10, D:2) a +0 mace (10, 1, D:2) a quokka corpse (skeletalised by now) (12, 29, D:2) a +0 dagger (14, 2, D:2) a hobgoblin skeleton (14, 29, D:2) an adder skeleton (18, -13, D:2) a jackal skeleton (21, 36, D:2) a ball python skeleton (23, -10, D:2) a jackal skeleton (24, 38, D:2) a +0 leather armour (29, -4, D:2) 2 curare-tipped darts (29, -3, D:2) a +0 hammer (32, -4, D:2) a curare-tipped dart (37, 10, D:2) a +0 short sword (40, -11, D:2) a bat skeleton (43, 2, D:2) 4 boomerangs (44, 24, D:2) a quokka skeleton