cikandin Level 1 of the Dungeon [Shop] Sajikhonk's Jewellery Boutique a ring of positive energy (unknown) (260 gold) the quill talisman of Sauzinel {rElec rCorr Dex-2 SInv} (352 gold) [quill talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. a ring of magical power (unknown) (260 gold) a +6 ring of strength (unknown) (468 gold) the amulet of the Clean God {Chemistry Str+3 Dex+3} (644 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). an amulet of dissipation (unknown) (390 gold) an amulet of magic regeneration (unknown) (390 gold) (19, -4, D:1) a human skeleton (21, -8, D:1) a kobold skeleton (23, -4, D:1) a rat skeleton (23, -2, D:1) a centaur skeleton (24, -15, D:1) a +0 whip (24, 8, D:1) a +0 ring mail (25, -6, D:1) a spriggan skeleton (28, -1, D:1) a frilled lizard skeleton (40, 8, D:1) a hobgoblin skeleton (46, 2, D:1) a +0 dagger a goblin skeleton (47, -11, D:1) a +0 short sword 3 stones a kobold skeleton (47, -1, D:1) a +0 short sword (48, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 5, D:2) a +0 ring mail (9, -15, D:2) a ball python corpse (skeletalised by now) (15, -2, D:2) a +0 club a goblin skeleton (15, 6, D:2) an inkwell talisman (16, 0, D:2) a +0 club a +0 club a +0 club a goblin skeleton a goblin skeleton (17, -25, D:2) a +0 helmet (19, -39, D:2) a bat corpse (skeletalised by now) (19, 1, D:2) a +0 mace a +0 helmet a +0 animal skin a +0 whip a hobgoblin skeleton (19, 2, D:2) a +0 club a +0 sling a +0 club a goblin skeleton a goblin skeleton (19, 3, D:2) a +0 club a +0 sling (25, 10, D:2) a +0 club (27, -1, D:2) a +0 club (31, -6, D:2) a +0 ring mail (37, -1, D:2) a +0 dagger a goblin skeleton (47, -5, D:2) a +0 ring mail a +0 hand axe the human skeleton of Terence (48, 0, D:2) a rat corpse (skeletalised by now) (49, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a staff of earth (5, 2, D:3) a +0 dagger a +0 robe an orc corpse (6, 0, D:3) a +0 war axe (7, 7, D:3) a +0 short sword a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, 0, D:3) a +0 leather armour (13, 5, D:3) a +0 short sword (18, 4, D:3) a +0 helmet of light (22, 4, D:3) a +0 dagger a stone (26, 25, D:3) 2 curare-tipped darts (28, 26, D:3) a curare-tipped dart (29, 26, D:3) a poisoned dart (32, 15, D:3) a +0 dagger (36, 30, D:3) 11 gold pieces (37, -5, D:3) a +0 dagger a goblin skeleton (41, -3, D:3) a +0 short sword (46, 0, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 2, D:4) a +1 pair of gloves (3, -6, D:4) a ball python corpse (skeletalised by now) (3, -4, D:4) a ball python corpse (skeletalised by now) (9, -9, D:4) a +0 plate armour