cikandin Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 40, D:1) a +0 dagger (18, -1, D:1) a quokka skeleton (18, 41, D:1) a quill talisman (21, 40, D:1) a +0 quarterstaff (24, 30, D:1) a hobgoblin skeleton (24, 44, D:1) a jackal skeleton (25, 10, D:1) a hobgoblin skeleton (27, 48, D:1) a +0 ring mail (34, 44, D:1) an inkwell talisman (38, 19, D:1) a hobgoblin corpse (skeletalised by now) (38, 23, D:1) a +0 club a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 9, D:1) a +0 whip 5 stones (49, 48, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (4, 12, D:2) a rat skeleton (21, 10, D:2) a +0 hammer (24, 38, D:2) a bat skeleton (27, 19, D:2) an adder corpse (skeletalised by now) (29, 26, D:2) a +0 dagger (29, 32, D:2) a +0 club a +0 robe (29, 35, D:2) a bat skeleton (30, 29, D:2) a +1 short sword of draining (37, 52, D:2) a bat skeleton (45, 4, D:2) a +0 leather armour (50, 20, D:2) a +0 ring mail (54, 16, D:2) an adder corpse