Dungeon Crawl Stone Soup version 0.33-a0-630-gc0fec7c300 (webtiles) character file. Game seed: 6329550742728824567 9 cinnamon the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Jan 2, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:16 (48 turns). cinnamon the Ducker (Merfolk Gladiator) Turns: 48, Time: 00:00:17 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 12% Magic: 2/2 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of brilliance {unknown} g - a potion of lignification {unknown} Skills: + Level 2.3 Fighting * Level 3.9 Long Blades - Level 2.0 Throwing + Level 4.1 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are poisoned. The adder poisons you! The adder bites you but does no damage. You closely miss the adder. The adder is moderately wounded. You feel very sick. The adder bites you. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the adder. The adder is almost dead. You feel sick. The adder misses you. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. Unknown command. You slash the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 2! You die... #.# ##+# #.# ##...## #####.#### ##.....## #........# ##.......## #..##.##.# #.........####...#.##.# +.........'........##.# #.........####...#.##.# #.....@.## #........# ##.....## ##.####### ##[..## #.# ##+# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cinnamon the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 16 | D:1 | You fall into a shaft and drop 1 floor! 48 | D:2 | Reached XP level 2. HP: 1/23 MP: 2/2 48 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond D:2: layout_loops_corners, corexii_hall_statues_i, minivault_19, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 47 | 3 | 0 | 26 | 2 | 25.0 | Dungeon | 50 | 47 | 3 | 0 | 26 | 2 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 34 daAuts D:1: 16 daAuts