Dungeon Crawl Stone Soup version 0.34-a0-1590-gc1c35e6711 (webtiles) character file. Game seed: 17917582914690377025 126977 circleofdust the Thaumaturge (level 17, -10/121 HPs) Began as a Gnoll Forgewright on Dec 2, 2025. Was a High Priest of Vehumet. Hit by a javelin thrown by a merfolk javelineer (19 damage) ... on level 2 of the Shoals on Dec 3, 2025. The game lasted 02:12:58 (38449 turns). circleofdust the Thaumaturge (Gnoll Forgewright) Turns: 38449, Time: 02:12:58 Health: -10/121 AC: 13 Str: 7 XL: 17 Next: 0% Magic: 8/33 EV: 16 Int: 21 God: Vehumet [*****.] Gold: 96 SH: 9 Dex: 13 Spells: 3/41 levels left rFire . . . (100%) o - +3 demon whip (venom) rCold + + . (33%) D - +3 warlock's mirror {omnireflect} rNeg . . . (100%) E - +2 robe {rC+} rPois + (33%) [helmet occupied] rElec . (100%) t - +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} rCorr . (100%) (no gloves) SInv . (no gloves) Will +.... z - +2 pair of boots {Fly} Stlth +++++ C - amulet "Douwekug" {rC+ RegenMP+ Int+2} HPRegen 0.40/turn r - ring of poison resistance MPRegen 0.63/turn u - ring of wizardry %: reflection, wizardry (x1) @: flying, invisible A: fangs 1, treasure sense, distributed training a: Imbue Servitor (0%), Renounce Religion (0%) You were on level 2 of the Shoals. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 4 branches of the dungeon, and saw 24 of its levels. You visited 1 bazaar. You collected 2414 gold pieces. You spent 2318 gold pieces at shops. Inventory: Hand Weapons a - a +0 hammer c - a +2 dagger of electrocution e - a +3 quarterstaff of chaos f - a +3 hammer of draining l - a +3 trident of distortion o - a +3 demon whip of venom (weapon) y - the +7 rapier of the Shallot {drain, rCorr} (You found it on level 5 of the Lair of Beasts) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. J - the +3 partisan of the Magi {venom, Fly Str+4} (You found it on level 13 of the Dungeon) Fly: It grants you flight. Str+4: It affects your strength (+4). It cannot be enchanted further. K - the +2 flail "Houm" {freeze, rElec rPois rC- Int-4} (You bought it in a shop in a bazaar) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int-4: It affects your intelligence (-4). It cannot be enchanted further. Missiles h - 6 curare-tipped darts k - 34 boomerangs x - 6 javelins Armour b - a +0 robe d - a +1 cloak g - an orb of mesmerism i - a +0 helmet j - a +0 pair of boots m - a +0 buckler n - a +2 ring mail of fire resistance q - the +1 ring mail "Lafukok" {Harm rF++ Slay+2} (You found it on level 9 of the Dungeon) Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. s - a +2 leather armour of fire resistance t - the +3 fungal fisticloak (worn) {Shroompunch Gloves+ HP-10 Str-2 Int-2} (You found it on level 11 of the Dungeon) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. v - +0 steam dragon scales w - the +6 chain mail of Isivorya {Dex+3} (You found it on level 1 of the Lair of Beasts) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. z - a +2 pair of boots of flying (worn) B - a +1 robe of cold resistance D - the +3 warlock's mirror (worn) {omnireflect} (You bought it in a shop on level 2 of the Orcish Mines) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. E - a +2 robe of cold resistance (worn) Jewellery p - a ring of see invisible r - a ring of poison resistance (worn) u - a ring of wizardry (worn) A - a ring of resist corrosion C - the amulet "Douwekug" (worn) {rC+ RegenMP+ Int+2} (You acquired it on level 2 of the Orcish Mines) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). F - a +6 ring of strength G - an amulet of reflection H - a +4 ring of slaying I - the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (You found it on level 13 of the Dungeon) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Wands a - a wand of flame (12) d - a wand of digging (9) f - a wand of mindburst (7) e - a wand of paralysis (9) Scrolls f - 3 scrolls of fear S - 2 scrolls of silence g - 6 scrolls of fog I - 5 scrolls of immolation b - 2 scrolls of blinking W - 2 scrolls of brand weapon a - a scroll of enchant armour V - 2 scrolls of vulnerability N - 2 scrolls of noise T - 2 scrolls of torment Potions d - a potion of moonshine h - 4 potions of haste a - 3 potions of ambrosia b - 3 potions of brilliance e - 6 potions of enlightenment r - 2 potions of resistance M - a potion of mutation L - a potion of lignification j - a potion of might {unknown} A - 2 potions of attraction B - 5 potions of berserk rage Miscellaneous g - a +0 sack of spiders Skills: + Level 11.5 Fighting + Level 11.5 Short Blades + Level 11.5 Long Blades + Level 11.5 Axes + Level 11.5 Maces & Flails + Level 11.5 Polearms + Level 11.5 Staves + Level 11.5 Ranged Weapons + Level 11.5 Throwing + Level 11.5 Armour + Level 12.3 Dodging + Level 12.2 Stealth + Level 11.5 Shields + Level 11.5 Unarmed Combat + Level 12.5 Spellcasting + Level 9.7 Conjurations + Level 9.7 Hexes + Level 9.7 Summonings + Level 9.7 Necromancy + Level 9.7 Translocations + Level 12.0 Forgecraft + Level 9.7 Fire Magic + Level 9.7 Ice Magic + Level 9.7 Air Magic + Level 9.7 Earth Magic + Level 9.7 Alchemy + Level 12.5 Invocations + Level 11.5 Evocations + Level 10.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Hellfire Mortar Fire/Erth/Frge 27% 4d10 8% 7 b - Blink Tloc 100% N/A 1% 2 c - Arcjolt Conj/Air 26% 1d36 1% 5 d - Orb of Destruction Conj 26% 9d9 11% 7 f - Yara's Violent Unrav Hex/Alch 26% 3d11 1% 5 g - Nazja's Percussive T Frge 29% 4d8 1% 5 h - Spellspark Servitor Conj/Frge 28% N/A 7% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Rimeblight Ice/Necr 26% 2d7 (prima11% 7 Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Poisonous Vapours Alch/Air 100% 1d4 1% 1 Sandblast Erth 100% 2d20 1% 1 Shock Conj/Air 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Grave Claw Necr 100% 2d14 1% 2 Mercury Arrow Conj/Alch 100% 2d11 1% 2 Confusing Touch Hex 52% N/A 1% 3 Frozen Ramparts Ice 100% 1d16 1% 3 Inner Flame Hex/Fire 52% N/A 1% 3 Launch Clockwork Bee Frge 59% N/A 1% 3 Passwall Erth 52% N/A 1% 3 Summon Ice Beast Ice/Summ 52% N/A 1% 3 Tukima's Dance Hex 52% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Anguish Hex/Necr 26% N/A 1% 4 Animate Dead Necr 52% N/A 1% 4 Awaken Armour Erth/Frge 100% N/A 1% 4 Cigotuvi's Putrefaction Necr/Air 52% N/A 1% 4 Forge Blazeheart Golem Fire/Frge 56% N/A 1% 4 Forge Lightning Spire Air/Frge 56% 3d8 1% 4 Passage of Golubria Tloc 52% N/A 1% 4 Rending Blade Conj/Frge 56% 2d(10+1*) 1% 4 Summon Seismosaurus Egg Summ/Erth 52% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Detonation Catalyst Fire/Alch 52% 2d8 1% 5 Hoarfrost Cannonade Ice/Frge 28% 3d7/3d15 1% 5 Irradiate Conj/Alch 26% 3d20 1% 5 Lee's Rapid Deconstruct Erth 26% 3d14* 1% 5 Gell's Gavotte Tloc 26% 2d(23-34) 8% 6 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Shoals (2/4) Lair:2 Snake (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Ru Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:1 [ D:2 * D:3 = D:4 ? D:7 = Orc:2 [!=*: Shoals:1 :! Portals: Abyss: Lair:5 Pandemonium: Orc:2 Annotations: D:12 2 transporters D:14 1 runed translucent door Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press: ? - help, Dir - look around, f - activate You can't see that place. [a shaft.] You fade into invisibility! The merfolk javelineer throws a javelin. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * You feel better. The merfolk javelineer throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * You feel better. The merfolk javelineer throws a javelin. The javelin closely misses you. Casting: Hellfire Mortar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! The merfolk javelineer throws a javelin. The javelin barely misses you. Casting: Hellfire Mortar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Some deep water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a screech! x3 The merfolk javelineer throws a javelin. The javelin pierces through your hellfire mortar but does no damage. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * The merfolk javelineer throws a javelin. The javelin pierces through your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the merfolk javelineer. The bolt of magma hits the merfolk javelineer!! Okay, then. Unknown command. The merfolk javelineer is engulfed in a cloud of scalding steam. The merfolk javelineer throws a javelin. The javelin pierces through you!! You die... ≈≈≈≈≈≈≈≈≈≈≈P~PPPP ≈≈≈≈~~~≈≈≈≈m~~PPP ..... ≈≈≈≈~~~≈≈≈≈§P~~# ..... ≈≈≈≈~~~≈≈≈§~~~.### #.:.. ≈≈≈≈~~~~≈§§~~...P###.... ≈~~P~~~~≈I≈~.)?~~.$.~~.> P~~~~~~~≈≈≈~~~~~~..~~.P. ~~~~~~~≈≈≈≈.~≈≈~~...~... ≈≈≈≈≈≈≈@≈≈~~~≈≈~~)§.