cjdzl Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 short sword (6, 10, D:1) a rat corpse (skeletalised by now) (7, 6, D:1) a bat corpse (skeletalised by now) (7, 11, D:1) a +0 robe a bat corpse (skeletalised by now) (24, 8, D:1) 4 stones (25, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 41, D:1) a jackal corpse (skeletalised by now) (27, 33, D:1) a staff of earth (28, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 9, D:1) a rat skeleton (43, 32, D:1) a hobgoblin skeleton (55, 20, D:1) a ball python corpse (skeletalised by now) (58, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 27, D:2) a rat corpse (skeletalised by now) (4, -4, D:2) the +3 sling of the Muttering Ancients {speed, ^Fragile +Blink rC++ Str+2} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). (4, 27, D:2) a bat corpse (skeletalised by now) (14, 5, D:2) 5 stones (15, 2, D:2) a +0 club 5 stones (16, -14, D:2) a potion of heal wounds (17, -4, D:2) a bat corpse (26, -6, D:2) a +0 chain mail (32, -8, D:2) a +0 dagger (41, -11, D:2) a ball python corpse (skeletalised by now)