cjdzl Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 1, D:1) a rat skeleton a ball python skeleton (8, -12, D:1) a +0 spear (9, -14, D:1) a hobgoblin corpse (skeletalised by now) (13, 19, D:1) a frilled lizard skeleton (22, -5, D:1) a +0 club a ball python skeleton (39, -20, D:1) a +0 quarterstaff (44, -5, D:1) a rat skeleton a hobgoblin skeleton a quokka skeleton (48, 15, D:1) a ball python corpse (skeletalised by now) (51, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the inkwell talisman "Dollow" {rElec rF- Will+ Int+4 Dex+4} [inkwell talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (7, -24, D:2) a +0 club 3 stones a kobold skeleton a quokka skeleton (11, -36, D:2) a +0 sling (13, -12, D:2) a bat skeleton (13, 0, D:2) a +0 dagger (14, -11, D:2) 4 poisoned darts a +0 dagger a hobgoblin corpse (16, -11, D:2) a jackal corpse (17, 5, D:2) a bat corpse (skeletalised by now) (19, -30, D:2) a frilled lizard skeleton (23, 9, D:2) a +0 short sword 4 stones (24, -2, D:2) a +0 club (30, 3, D:2) a quokka corpse (skeletalised by now) (41, -15, D:2) a bat corpse (skeletalised by now) (44, -2, D:2) a +0 dagger (53, -24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -5, D:3) a +0 hand axe of flaming (4, -4, D:3) a +0 hand axe a +0 falchion a +0 chain mail a +0 whip a ball python corpse an orc corpse (13, -10, D:3) an inkwell talisman (16, -19, D:3) a +0 flail a +0 chain mail a jackal corpse a ball python corpse the human corpse of Terence (21, -18, D:3) 6 stones