Dungeon Crawl Stone Soup version 0.35-a0-1022-gbd47c4f06c (webtiles) character file. Game seed: 7683122403712632837 10 cockrobink the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on June 5, 2026. Quit the game on level 1 of the Dungeon on Sept 13, 2026. The game lasted 00:02:48 (602 turns). cockrobink the Conjurer (Draconian Conjurer) Turns: 602, Time: 00:02:49 Health: 20/20 AC: 5 Str: 9 XL: 2 Next: 10% Magic: 3/5 EV: 11 Int: 18 God: Gold: 63 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . a - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Armour b - a +0 cloak (worn) Jewellery a - an amulet of chemistry (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Ignite Poison Fire/Alch 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You start putting on your amulet. You continue putting on your amulet of chemistry. x5 You finish putting on your amulet of chemistry. You feel a deeper understanding of alchemy. a - an amulet of chemistry (worn) The amulet throbs as it attunes itself to your body. You enter the shallow water. Moving in this stuff is going to be slow. f - a yellow potion You encounter a frilled lizard. The frilled lizard hisses angrily. You see here a bubbling green potion. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! j - a bubbling green potion You see here a frilled lizard corpse. Found a stone staircase leading down. You now have 63 gold pieces (gained 9). You encounter a bat. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Okay, then. Welcome back, cockrobink the Draconian Conjurer. Press ? for a list of commands and other information. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # # ####### #...... #.##.## #....## ##############....## #............#....## #..@....####.#.##.## #..####.####.#.##.## .....##.....##.#.##.## ##.#†.#>............... .. ...#..#....)...##.## ## .#..#..#.#........... # #.#..#..###.##.#.##..# ## #..#.........#.#...# #.####..#.#.....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cockrobink the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 434 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 437 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Upgraded the game from 0.35-a0-449-g293c6a0512 to | 0.35-a0-1022-gbd47c4f06c 602 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic, serial_bayou_lagoon_a, minmay_surrounded Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Tailslap || 3 Cast: Magic Dart || 18 Armour: None || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 603 | 603 | 0 | 0 | 537 | 1 | 603.0 | Dungeon | 603 | 603 | 0 | 0 | 537 | 1 | 603.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+