Dungeon Descent DCSS version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 15481454615866138576 0 cody941004 the Tinkerer (level 1, -1/13 HPs) Began as a Formicid Forgewright on Apr 3, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (20 turns). cody941004 the Tinkerer (Formicid Forgewright) Turns: 20, Time: 00:00:13 Health: -1/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the gate. There is an open gate here. There is an open gate here. You sense a monster nearby. A kobold comes into view. It is wielding a +0 dagger. Found a mace. An endoplasm comes into view. The kobold shouts! The endoplasm quivers. You hear an angry hiss. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold barely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You die... .....###..# .......... .......... ...)..... ......... #........ #...!.... #)J...... ####@####### #....# ##.#### ##..# #..## ###.### #ß'''ß# #.###.# ##...## You could see an endoplasm. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cody941004 the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Mace || 5 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 11 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts