coldsweating Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 9, D:1) a +0 leather armour (6, -24, D:1) a +0 hand axe (7, 10, D:1) a +0 mace (8, 7, D:1) a quokka skeleton (9, -5, D:1) a +0 whip (9, -2, D:1) a +0 dagger (9, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 11, D:1) a +0 sling (11, -16, D:1) a +0 scale mail (17, 2, D:1) a +0 robe (21, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, 5, D:1) a +0 whip (25, 16, D:1) 4 boomerangs (33, -4, D:1) a +0 dagger (45, -14, D:1) a +0 dagger a kobold skeleton (49, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 5, D:1) a +0 leather armour (52, -1, D:1) a +0 sling (53, -12, D:1) a +0 dagger 4 stones a kobold skeleton (56, 0, D:1) a hobgoblin corpse (skeletalised by now) (61, -13, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (2, 0, D:2) a ball python corpse (3, 4, D:2) a ribbon worm corpse (6, -3, D:2) a +0 whip (15, 9, D:2) an adder corpse (16, 9, D:2) a +0 club a +0 club a stone a goblin corpse a kobold corpse (18, 7, D:2) a +0 club (32, -1, D:2) the +2 cloak of the Devouring Gods {rN++ Regen+ MP+11 Str-4} rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. MP+11: It affects your magic capacity (+11). Str-4: It affects your strength (-4). It cannot be enchanted further.