conp Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, 22, D:1) a +0 club (5, 22, D:1) a +0 club a gnoll corpse (skeletalised by now) (14, -3, D:1) a +0 rapier (15, 39, D:1) a +0 dagger (19, 8, D:1) a staff of alchemy (29, 0, D:1) a quokka skeleton (33, 18, D:1) a frilled lizard corpse (skeletalised by now) (36, -6, D:1) a +0 dagger 3 stones (37, 4, D:1) a +0 leather armour (37, 25, D:1) a rat corpse (skeletalised by now) (46, 38, D:1) a +0 dagger (49, 16, D:1) a +0 short sword a kobold skeleton (53, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a javelin (4, -7, D:2) a +0 whip a gnoll corpse (5, -3, D:2) a book of Misfortune (10, -19, D:2) a +0 club (16, -22, D:2) 16 gold pieces (16, -20, D:2) 7 gold pieces (17, -9, D:2) a +0 dagger a goblin corpse (18, 9, D:2) a +0 short sword a stone a kobold corpse (44, -9, D:2) a ball python corpse (47, -27, D:2) a +0 flail a gnoll corpse (skeletalised by now) (48, -31, D:2) a +0 hand axe