conp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 1, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 11, D:1) 9 gold pieces (16, 21, D:1) a +0 spear (19, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -1, D:2) a +0 leather armour (6, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 18, D:2) a +0 leather armour (7, 2, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (8, 3, D:2) a hobgoblin corpse (skeletalised by now) (9, -2, D:2) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (12, 17, D:2) a rat corpse (skeletalised by now) (15, -6, D:2) 7 stones (15, 14, D:2) a +0 chain mail (22, 0, D:2) a bat corpse (skeletalised by now) (27, 0, D:2) a +0 dagger (27, 1, D:2) a +0 whip (27, 11, D:2) the +0 chain mail of Forking Paths {Harm rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (34, -2, D:2) a +0 short sword (40, -5, D:2) a +0 scythe a +0 robe (42, 2, D:2) a +0 club a +0 robe the human corpse of Jessica a rat corpse (43, 25, D:2) a +0 mace (47, -9, D:2) a +0 hammer (47, 1, D:2) a +0 hammer (47, 2, D:2) a +1 heavy hammer (47, 3, D:2) a +0 hammer (47, 4, D:2) a +0 hammer (48, 0, D:2) a +0 hammer (48, 1, D:2) a +0 hammer (48, 2, D:2) a +0 hammer of draining (48, 3, D:2) a +0 hammer (49, 0, D:2) a +0 hammer (49, 1, D:2) a +0 hammer (49, 2, D:2) a +2 hammer of protection (49, 3, D:2) a +2 hammer of venom (49, 4, D:2) a +0 hammer (50, 1, D:2) a +0 hammer (50, 3, D:2) a +0 hammer