conp Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 9, D:1) a +0 leather armour (2, -4, D:1) a hobgoblin skeleton (6, -14, D:1) a +0 club (7, -7, D:1) a +0 whip (8, 8, D:1) a +0 chain mail (9, 16, D:1) a frilled lizard corpse (10, -25, D:1) a ball python corpse (skeletalised by now) (10, 15, D:1) a bat corpse (12, -30, D:1) 2 poisoned darts (14, -14, D:1) a +0 dagger (22, -27, D:1) a +0 club a rat skeleton a goblin skeleton (23, -29, D:1) a +0 whip a kobold skeleton (23, -27, D:1) a frilled lizard skeleton (25, -30, D:1) a +2 pair of boots (26, -32, D:1) a +0 halberd (27, 4, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (28, 5, D:1) a hobgoblin corpse (skeletalised by now) (38, 1, D:1) a +0 short sword (39, -1, D:1) a +0 scale mail (41, 19, D:1) a book of the Senses (46, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Movement (3, 1, D:2) a hobgoblin corpse (7, -3, D:2) 4 stones