Dungeon Crawl Stone Soup version 0.33-a0-322-g559d583a2e (webtiles) character file. Game seed: 11540385609845184632 10 conway the Grave Robber (level 2, -3/20 HPs) Began as a Mummy Necromancer on Nov 15, 2024. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (79 turns). conway the Grave Robber (Mummy Necromancer) Turns: 79, Time: 00:01:22 Health: -3/20 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 0/5 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.5 Fighting - Level 1.5 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits your soul wisp with a +0 whip. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the ball python. The rat closely misses your soul wisp. You hit the jackal. The jackal is almost dead. The kobold hits your soul wisp with a +0 whip. The jackal bites you but does no damage. Your soul wisp barely misses the ball python. The rat bites your soul wisp but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal is no longer weakened. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the jackal. You hit the jackal. You kill the jackal! Your soul wisp touches the rat. The rat dies! You have reached level 2! You completely miss the ball python. The ball python closely misses you. x2 The ball python bites you but does no damage. Your soul wisp touches the ball python. You hit the ball python. You kill the ball python! You closely miss the kobold. The kobold hits you with a +0 whip. You die... #.....................# #.....................# #.....................# #.............§ß[.ß...# #........ß..ß.§§≈≈≈§..# #..ß..ß.≈§≈≈§≈§.......# #.§≈§≈≈≈...§..........# ###.§...†K@.......<.....# ###...§§≈≈§*K.............# . #...#..ß..ß.≈≈§§§≈........# .! ##.###........ß..ß.≈≈≈≈≈≈..# #..#.h# #..!...........ß..ߧ..# #...####....................... ###...##......................# ###h.#.....................## ##.......................# You could see 2 kobolds and a friendly soul wisp (summoned). Vanquished Creatures 2 ball pythons (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A jackal (D:1) 2 rats (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 77 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 79 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_basic, nrook_loot_triangle, grunt_decor_junction, minmay_tromino_i2 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Soul Splinter || 9 Armour: Robe || 35 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 13 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 13 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts