Dungeon Sprint DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 5269198743570060283 567 conway the Fabricator (level 7, -16/59 HPs) Began as a Coglin Forgewright on Nov 18, 2024. Was an Initiate of Qazlal. Demolished by a skeletal warrior ... wielding a +0 morningstar (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:26 (182 turns). conway the Fabricator (Coglin Forgewright) Turns: 182, Time: 00:03:27 Health: -16/59 AC: 4 Str: 13 XL: 7 Next: 33% Magic: 8/12 EV: 12 Int: 14 God: Qazlal [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/13 levels left rFire . . . m - +2 scimitar (vamp) {Francisca} rCold . . . l - +2 rapier "Paredasm" {holy, rElec rPois} rNeg . . . c - +0 robe rPois + n - +0 helmet rElec + o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer {Noor} d - a +0 dagger {Jihoo} l - the +2 rapier "Paredasm" (offhand) {holy, rElec rPois} (You found it in the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. m - a +2 vampiric scimitar (weapon) {Francisca} Armour c - a +0 robe (worn) n - a +0 helmet (worn) o - a +0 cloak (worn) Wands k - a wand of roots (10) Scrolls i - 2 scrolls of blinking j - 2 scrolls of amnesia Potions b - 5 potions of magic e - 5 potions of curing f - 2 potions of heal wounds g - a potion of haste Skills: * Level 6.9 Fighting + Level 3.7(3.9) Short Blades + Level 1.8(3.2) Long Blades + Level 4.4 Maces & Flails + Level 4.8 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 12.7 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 76% 2d6 1% 2 c - Launch Clockwork Bee Frge 38% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 20% N/A 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 20% 3d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. You see here a +2 ring of protection. You see here a +2 ring of protection. There is an open door to the Dungeon, spattered with blood here. You see here a +0 mace. Items here: ))) [[ †. Things that are here: a +0 dagger; a +0 robe You flicker for a moment. You open the door. A skeletal warrior, a troll, a centaur warrior, a tengu warrior, a rakshasa and a seven-headed hydra come into view. The tengu warrior is wielding a +1 bardiche of flaming. The rakshasa is wielding a +0 trident of venom. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - skeletal warrior Aim: a skeletal warrior, wielding a +0 morningstar (dormant, unable to see you) You lock target on the skeletal warrior and prepare to deploy your bee. (Press . to continue winding your bee.) Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - skeletal warrior Aim: a skeletal warrior, wielding a +0 morningstar (wandering, unable to see you, hasn't noticed you, 78% to hit) The kinetic grapnel hits the skeletal warrior but does no damage. You stop assembling your clockwork bee. The skeletal warrior hits you with a +0 morningstar! The rakshasa blinks! You hit the skeletal warrior but do no damage. x2 The skeletal warrior closely misses you. The rakshasa hits you from afar with a +0 trident of venom! You closely miss the skeletal warrior with the +2 rapier "Paredasm". You hit the skeletal warrior but do no damage. You flicker back into view. The centaur warrior shouts! The seven-headed hydra roars! The troll shouts! The rakshasa barely misses you. The skeletal warrior hits you with a +0 morningstar!! * * * LOW HITPOINT WARNING * * * The skeletal warrior hits you with a +0 morningstar!! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ '..)...[==)))...@zRTcQD. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a seven-headed hydra, a rakshasa, a skeletal warrior, a tengu warrior (wandering), a centaur warrior and a troll. Vanquished Creatures A black bear (D) A wight (D) A jelly (D) An iguana (D) An orc wizard (D) An adder (D) An orc (D) A ball python (D) A bat (D) A hobgoblin (D) A kobold (D) A quokka (D) 12 creatures vanquished. Vanquished Creatures (others) A gargoyle (D) A yak (D) A centaur (D) An orc wizard (D) 4 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Reached skill level 5 in Forgecraft 10 | D | Reached skill level 1 in Fighting 16 | D | Reached skill level 6 in Forgecraft 16 | D | Reached XP level 2. HP: 18/21 MP: 4/4 20 | D | Noticed a black bear 25 | D | Killed a black bear 26 | D | Reached skill level 1 in Short Blades 26 | D | Reached skill level 1 in Maces & Flails 26 | D | Reached skill level 9 in Forgecraft 26 | D | Reached XP level 3. HP: 30/30 MP: 4/6 26 | D | Reached XP level 4. HP: 37/37 MP: 4/7 30 | D | Reached XP level 5. HP: 42/42 MP: 4/8 33 | D | Reached skill level 10 in Forgecraft 41 | D | Found a roughly hewn altar of Beogh. 41 | D | Found a snail-covered altar of Cheibriados. 41 | D | Found a shadowy altar of Dithmenos. 41 | D | Found a white marble altar of Elyvilon. 41 | D | Found a blossoming altar of Fedhas. 41 | D | Found an opulent altar of Gozag. 42 | D | Found a hazy altar of Hepliaklqana. 43 | D | Found a viscous altar of Jiyva. 44 | D | Found an ancient bone altar of Kikubaaqudgha. 45 | D | Found a corrupted altar of Lugonu. 46 | D | Found a burning altar of Makhleb. 47 | D | Found a sparkling altar of Nemelex Xobeh. 48 | D | Found an iron altar of Okawaru. 49 | D | Found a stormy altar of Qazlal. 50 | D | Found a sacrificial altar of Ru. 51 | D | Found a shimmering blue altar of Sif Muna. 52 | D | Found a bloodstained altar of Trog. 53 | D | Found a hide-covered altar of Uskayaw. 54 | D | Found a radiant altar of Vehumet. 55 | D | Found an ornate altar of the Wu Jian Council. 56 | D | Found a shimmering altar of Xom. 57 | D | Found a basalt altar of Yredelemnul. 58 | D | Found a glowing silver altar of Zin. 59 | D | Found a glowing golden altar of the Shining One. 69 | D | Became a worshipper of Qazlal Stormbringer 91 | D | Got the +2 rapier "Paredasm" {holy, rElec rPois} 130 | D | Noticed a yak 130 | D | Noticed a gargoyle 130 | D | Noticed a centaur 135 | D | Killed a yak 136 | D | Reached skill level 5 in Fighting 136 | D | Reached skill level 11 in Forgecraft 136 | D | Reached XP level 6. HP: 49/51 MP: 10/10 139 | D | Killed a gargoyle 140 | D | Reached skill level 1 in Long Blades 140 | D | Reached skill level 12 in Forgecraft 143 | D | Reached XP level 7. HP: 7/59 MP: 9/12 160 | D | Learned a level 2 spell: Construct Spike Launcher 164 | D | Learned a level 3 spell: Launch Clockwork Bee 169 | D | Learned a level 4 spell: Forge Blazeheart Golem 178 | D | Noticed a skeletal warrior 178 | D | Noticed a troll 178 | D | Noticed a centaur warrior 178 | D | Noticed a tengu warrior 178 | D | Noticed a rakshasa 178 | D | Noticed a seven-headed hydra 182 | D | Demolished by a skeletal warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Forgecraft | 6 9 11 12 | 12.7 Fighting | 1 3 4 5 6 | 6.9 Dodging | 2 3 4 | 4.8 Short Blades | 1 2 3 | 3.7 Maces & Flails | 1 3 4 | 4.4 Spellcasting | 2 3 | 3.5 Long Blades | 1 | 1.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 12 | 9 | || 21 Dagger | 11 | 7 | || 18 Scimitar | | 9 | 6 || 15 Rapier | | 9 | 5 || 14 Cast: Kinetic Grapnel | | 1 | 3 || 4 Launch Clockwork | | | 1 || 1 Use: Potion | 1 | 1 | 1 || 3 Armour: Robe | 8 | 8 | 4 || 20 Dodge: Dodged | 3 | 12 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 18 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 18 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 189 daAuts