Dungeon Sprint DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 13933912597842763746 0 conway the Tinkerer (level 1, -2/13 HPs) Began as a Coglin Forgewright on Nov 18, 2024. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (22 turns). conway the Tinkerer (Coglin Forgewright) Turns: 22, Time: 00:00:29 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Leticia} rCold . . . d - +0 dagger {Ran} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) {Leticia} d - a +0 dagger (offhand) {Ran} Armour c - a +0 robe (worn) Scrolls i - a scroll of blinking Potions b - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You bump into the stone wall. Ijyb hits you but does no damage. You hit Ijyb with your +0 hammer. Ijyb is lightly wounded. You barely miss Ijyb with your +0 dagger. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb but do no damage. Ijyb is lightly wounded. You miss Ijyb with your +0 hammer. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is lightly wounded. You closely miss Ijyb with your +0 hammer. Ijyb hits you with a +0 club. You bump into the rock wall. Ijyb misses you. Ijyb attacks as she pursues you! Ijyb hits you with a +0 club. Ijyb hits you but does no damage. You feel less confused. Ijyb zaps a wand. You resist with significant effort. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. You barely miss Ijyb with your +0 hammer. Ijyb zaps a wand. You resist with significant effort. Ijyb stops to check on her wand. Ijyb closely misses you. You feel less confused. Ijyb barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +3 leather armour of fire resistance and carrying a wand of charming (lightly wounded, 64% to hit) The kinetic grapnel hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb stops to study her wand. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..'..# #g.#### #@.# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 22 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Mace || 5 Dagger || 5 Cast: Kinetic Grapnel || 1 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 1 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 1 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts