Dungeon Sprint DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 14687740862614851476 25 conway the Tinkerer (level 3, 0/27 HPs) Began as a Coglin Forgewright on Nov 18, 2024. Slain by an ogre ... wielding a +0 giant spiked club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:06 (59 turns). conway the Tinkerer (Coglin Forgewright) Turns: 59, Time: 00:01:07 Health: 0/27 AC: 2 Str: 12 XL: 3 Next: 4% Magic: 3/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . a - +0 hammer {Egon} rCold . . . d - +0 dagger {Tiberia} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no teleportation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) {Egon} d - a +0 dagger (offhand) {Tiberia} Armour c - a +0 robe (worn) Wands e - a wand of flame (24) Scrolls i - a scroll of blinking Potions b - 3 potions of magic f - a potion of heal wounds g - a potion of haste Skills: * Level 2.2 Fighting + Level 0.4 Maces & Flails + Level 2.1 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 7.2 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 1% 2 c - Launch Clockwork Bee Frge 21% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 11% N/A 47% 4 Forge Lightning Spire Air/Frge 11% 3d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History e - a wand of flame (24) Things that are here: a +2 spectral club; a +0 leather armour; the goblin corpse of Ijyb You feel a strong urge to attack something. Things that are here: a +2 spectral club; a +0 leather armour; the goblin corpse of Ijyb You start resting. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - ogre Aim: an ogre, wielding a +0 giant spiked club (asleep) You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... The ogre shouts! You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'y.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (ally target) and a friendly clockwork bee (minion). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 6 | D | Killed Ijyb 7 | D | Reached skill level 7 in Forgecraft 7 | D | Reached XP level 2. HP: 19/22 MP: 5/5 7 | D | Reached XP level 3. HP: 23/27 MP: 6/6 50 | D | Learned a level 2 spell: Construct Spike Launcher 54 | D | Learned a level 3 spell: Launch Clockwork Bee 55 | D | Noticed an ogre 59 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Forgecraft | 7 | 7.2 Maces & Flails | | 0.4 Stealth | | 1.8 Action || total ---------------------------++------- Melee: Mace || 2 Dagger || 1 Cast: Launch Clockwork || 1 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 45 | 2 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 45 | 2 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 67 daAuts