Dungeon Sprint DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 6501138275334390530 25 conway the Tinkerer (level 3, -1/27 HPs) Began as a Coglin Forgewright on Nov 18, 2024. Slain by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (106 turns). conway the Tinkerer (Coglin Forgewright) Turns: 106, Time: 00:00:47 Health: -1/27 AC: 6 Str: 12 XL: 3 Next: 4% Magic: 3/6 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . h - +5 club {Eunkyung} rCold . . . d - +0 dagger {José} rNeg . . . j - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no teleportation @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer {Ximena} d - a +0 dagger (offhand) {José} h - a +5 club (weapon) {Eunkyung} Armour c - a +0 robe j - a +0 scale mail (worn) Wands e - a wand of roots (11) Scrolls i - a scroll of blinking Potions b - 3 potions of magic f - a potion of heal wounds g - a potion of haste Skills: * Level 2.2 Fighting + Level 0.4 Maces & Flails + Level 2.2 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 7.1 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 7% 1 b - Construct Spike Laun Frge 42% 2d4 11% 2 c - Launch Clockwork Bee Frge 21% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 11% N/A 96% 4 Forge Lightning Spire Air/Frge 11% 3d4 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You finish parting from your +0 hammer {Ximena}. You start attuning to your weapon. You continue attuning to your +5 club. x5 You finish attuning to your +5 club. You welcome your +5 club "Eunkyung" into your grasp. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 scale mail. Magic restored. You continue putting on your +0 scale mail. x4 You finish putting on your +0 scale mail. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Kinetic Grapnel (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the ogre. Casting: Construct Spike Launcher (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The kinetic grapnel hits the ogre. The ogre is moderately wounded. The rocky spike skewers the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (grapneled). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Coglin Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 7 in Forgecraft 10 | D | Reached XP level 2. HP: 5/22 MP: 3/5 10 | D | Reached XP level 3. HP: 6/27 MP: 3/6 100 | D | Learned a level 2 spell: Construct Spike Launcher 104 | D | Learned a level 3 spell: Launch Clockwork Bee 104 | D | Noticed an ogre 106 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Forgecraft | 7 | 7.1 Maces & Flails | | 0.4 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Mace || 3 Dagger || 3 Cast: Kinetic Grapnel || 2 Construct Spike L || 1 Use: Potion || 2 Armour: Robe || 3 Scale mail || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 64 | 1 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 64 | 1 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 114 daAuts