Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 16720471490626642975 50 conway the Tinkerer (level 3, 0/28 HPs) Began as a Mountain Dwarf Forgewright on Nov 18, 2024. Slain by Terence ... wielding a +2 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (1880 turns). conway the Tinkerer (Mountain Dwarf Forgewright) Turns: 1880, Time: 00:03:47 Health: 0/28 AC: 2 Str: 12 XL: 3 Next: 55% Magic: 0/6 EV: 10 Int: 17 God: Gold: 62 SH: 0 Dex: 8 Spells: 0/6 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} f - a scroll of immolation {unknown} g - a scroll of summoning {unknown} Potions b - a potion of magic h - a potion of brilliance {unknown} Skills: + Level 1.3 Fighting - Level 1.3 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting * Level 5.5 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 2% 2d5 28% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Flame Wave Conj/Fire 1% 2d4 88% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 79% to hit) The kinetic grapnel hits Terence but does no damage. Terence is lightly wounded. The rocky spike skewers Terence but does no damage. Terence closely misses you. You hit Terence. Terence is lightly wounded. The rocky spike skewers Terence but does no damage. Terence hits you with a +2 flail of protection! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. The rocky spike skewers Terence but does no damage. Terence hits you with a +2 flail of protection. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 ring mail (lightly wounded, 79% to hit) The kinetic grapnel misses Terence. The rocky spike skewers Terence but does no damage. Terence screams, "Where's your power now?!" Terence closely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence. Terence hits you with a +2 flail of protection. You die... Terence says, "And stay out!" ###.#######.# #.#............ # #.#...#######.# ..##.#.#.........###### ......#.#########....# #........#....'...# ####.#....#...<#...# #.....#####.#@##...+ #.....# #.#@# ...# #.....#####.#.# ...# #.............# .... ###########.### ###.# ..........# .# ########### You could see Terence. Vanquished Creatures 4 ball pythons (D:1) 6 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 kobolds 8 rats 39 creatures vanquished. Vanquished Creatures (others) An adder (D:1) A bat (D:2) 2 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 108 | D:1 | Reached skill level 5 in Forgecraft 228 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/4 642 | D:1 | Found a faded altar of an unknown god. 669 | D:1 | Reached skill level 1 in Fighting 870 | D:1 | Reached XP level 3. HP: 18/28 MP: 6/6 879 | D:1 | Learned a level 2 spell: Construct Spike Launcher 883 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1765 | D:2 | Noticed Terence 1880 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_unsneaky_path_e, co_window_broadway_b, co_window_broadway_c, co_window_broadway_a, co_window_unsneaky_path_d, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, nicolae_ecumenical_lake_church D:2: layout_basic, dk_noncrumbling_3, serial_bayou_lake_a, uniq_natasha, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.5 Spellcasting | 2 | 2.1 Fighting | 1 | 1.3 Dodging | | 1.3 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Mace || 117 Cast: Kinetic Grapnel || 15 Construct Spike L || 3 Use: Potion || 2 Stab: Sleeping || 4 Armour: Robe || 122 Dodge: Dodged || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1931 | 1819 | 112 | 86 | 1336 | 2 | 965.5 | Dungeon | 1931 | 1819 | 112 | 86 | 1336 | 2 | 965.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1646 daAuts D:2: 285 daAuts