conway Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, -8, D:1) a +0 whip (35, 2, D:1) 7 stones (35, 9, D:1) a bat skeleton (37, 28, D:1) a ring of fire (40, 18, D:1) a +0 dagger (41, -12, D:1) a +0 short sword (41, -1, D:1) a +0 robe (41, 19, D:1) an amulet of guardian spirit (42, 39, D:1) a quokka corpse (skeletalised by now) (47, -8, D:1) a bat corpse (skeletalised by now) (47, 8, D:1) a jackal corpse (skeletalised by now) (50, -6, D:1) a bat skeleton (50, 34, D:1) an amulet of reflection (51, -10, D:1) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) (52, -8, D:1) 5 stones (58, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (68, -3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -9, D:2) a +0 dagger (5, -3, D:2) a ball python skeleton (11, 8, D:2) a rat skeleton (15, 7, D:2) a bat skeleton (16, 9, D:2) an adder skeleton (16, 10, D:2) a +0 club a jackal corpse (skeletalised by now) (16, 11, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 17, D:2) a +0 orcbow (37, -19, D:2) a +0 dagger (37, -11, D:2) a frilled lizard corpse (skeletalised by now) (46, 22, D:2) 9 stones (48, -7, D:2) a +0 giant spiked club (48, -5, D:2) a +0 club 5 stones (54, -6, D:2) 8 stones (62, -16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 whip of Famine {freeze, rElec} (2350 gold) rElec: It insulates you from electricity. the +3 dagger "Halirat" {heavy, Int+2} (2980 gold) Int+2: It affects your intelligence (+2). the +1 hand axe "Urchint" {freeze, rC+} (2440 gold) rC+: It protects you from cold. the +9 spear "Ahoejago" {freeze, Dex+2} (6160 gold) Dex+2: It affects your dexterity (+2). (0, 0, D:3) a bat corpse (0, 2, D:3) a +0 dagger a goblin corpse (23, 4, D:3) a rat corpse (skeletalised by now) (29, -31, D:3) 6 stones (38, -28, D:3) a +0 dagger (39, -32, D:3) the +1 leather armour of the Trees {Str-4 Dex+4 SInv} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (41, -29, D:3) a +0 dagger of venom (51, -4, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now)