Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 3910360262365834342 21 conway the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Nov 19, 2024. Slain by a goblin ... wielding a +0 dagger of speed (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (380 turns). conway the Grave Robber (Mummy Necromancer) Turns: 380, Time: 00:01:20 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 65% Magic: 5/5 EV: 11 Int: 14 God: Gold: 35 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Skills: + Level 0.5 Fighting - Level 1.5 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting * Level 4.2 Necromancy * Level 1.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The goblin is severely wounded. The goblin misses you. The goblin closely misses you. Your soul wisp touches the goblin but does no damage. You miss the goblin. The goblin is severely wounded. The goblin barely misses you. Your soul wisp closely misses the goblin. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger of speed. Your soul wisp misses the goblin. The goblin hits you with a +0 dagger of speed. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger of speed. Your soul wisp touches the goblin but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the goblin. The goblin misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. Your soul wisp closely misses the goblin. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger of speed. You die... ..........>.# ######......# .....!......# . ............# .. ............## ... ########.....# .... #.....# ..... #.....#####...... #.....'..@gb....≈ #.....#####*....~ ####+## ...~~ ..~≈ .~≈ ≈≈ ~ You could see a goblin (ally target), a bat and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A bat (D:1) 6 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 9 | D:1 | Noticed a bullfrog 146 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 370 | D:1 | Reached skill level 1 in Ice Magic 380 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic, nicolae_ecumenical_lake_church, minmay_pentomino_x4 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 | 1.0 Fighting | | 0.5 Dodging | | 1.5 Stealth | | 1.8 Spellcasting | | 2.8 Necromancy | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 83 Cast: Soul Splinter || 9 Stab: Sleeping || 1 Armour: Robe || 51 Dodge: Dodged || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 380 | 367 | 13 | 0 | 191 | 1 | 380.0 | Dungeon | 380 | 367 | 13 | 0 | 191 | 1 | 380.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 380 daAuts