Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5890305046432368950 3 conway the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Nov 20, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (80 turns). conway the Grave Robber (Mummy Necromancer) Turns: 80, Time: 00:00:20 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 2/4 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting - Level 1.5 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy * Level 0.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 12% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You see here a +0 short sword. A bat comes into view. Found an escape hatch in the floor. A ball python comes into view. The ball python hisses angrily. The ball python moves out of view. The helpless bat fails to defend itself. You hit the bat. You kill the bat! The ball python bites you but does no damage. The ball python barely misses you. You feel a surge of power! The ball python struggles to resist. The ball python misses you. The ball python closely misses you. You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, chance to affect: 66%) You feel a surge of power! A fragment of the ball python's soul is dislodged from its body. The ball python looks weaker. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * A bat comes into view. Your soul wisp closely misses the ball python. You hit the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ######################## ..................##.... ..........#....#....#*. #...†....#.#.##..#... #...............##.# #*.@.....##..#...#.. #..S####...#...##..#. ......# b##....#..#...# ...... ##>#.....##...). ..b.. ###.........##. .###. ##....##.##..#. # .....#...#... . #..... ##...# You could see a bat, a ball python (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) 2 kobolds (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 80 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Soul Splinter || 3 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 6