Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 8163637000513542847 1 conway the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Nov 21, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (17 turns). conway the Grave Robber (Mummy Necromancer) Turns: 17, Time: 00:00:21 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 2/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting - Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy * Level 0.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Nothing appears to happen. The jackal moves out of view. You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal barely misses you. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. Your soul wisp closely misses the jackal. A rat comes into view. The rat squeaks loudly. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. The jackal completely misses you. Your soul wisp touches the jackal. The jackal dies! You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The quokka closely misses you. Your soul wisp completely misses the jackal. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal bites you but does no damage. The quokka bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. Your soul wisp touches the jackal. The quokka closely misses you. The jackal closely misses your soul wisp. The jackal attacks as it pursues you! The jackal barely misses you. Your soul wisp closely misses the jackal. Your magical contamination has completely faded away. The quokka attacks as it pursues you! The quokka bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal closely misses you. The quokka barely misses you. Your soul wisp completely misses the jackal. Your soul wisp barely misses the jackal. The quokka bites you. You die... ... ##.# .. .... #. ..$ .... ##$###.# ....#..†*..# §§ .......rh## .§§.♣.♣♣...hh# §§♣♣.♣.♣.♣ßr# ♣§♣∩.∩.♣♣@§# ♣°☼...∩♣§♣♣§.# ♣.♣♣∩..⌠..∩§♣.§§... ♣♣.∩.....☼.○§♣♣..[## .....⌠.<.⌠..♣♣ #..# ♣.♣∩.......∩♣ .... ♣§°..⌠..∩.♣ ##.. ♣§♣∩!..∩♣.♣ .. ♣☼♣§♣∩.∩☼♣♣§§ You could see a quokka, 3 jackals, a rat and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 17 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, serial_shops, nicolae_shop_stone, minmay_worlds_worst_comb Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Soul Splinter || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 4 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 4 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 17 daAuts