conway Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -23, D:1) a +0 dagger (8, -23, D:1) a +0 robe (11, -41, D:1) a +0 dagger (11, 2, D:1) a potion of attraction (12, -30, D:1) a +0 hand axe (14, -17, D:1) a potion of curing (17, -21, D:1) a ball python skeleton (17, -19, D:1) a rat skeleton (25, -27, D:1) a hobgoblin corpse (skeletalised by now) (27, -23, D:1) a +0 ring mail (29, -19, D:1) a hobgoblin corpse (skeletalised by now) (30, -25, D:1) a bat corpse (skeletalised by now) (31, -44, D:1) a +0 club (34, -39, D:1) a +0 rapier (37, -41, D:1) a potion of magic (39, 10, D:1) a +0 club (44, -14, D:1) a potion of enlightenment (50, -26, D:1) a +0 pair of gloves (52, -1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, -7, D:2) a +0 club 4 stones (9, -1, D:2) a frilled lizard corpse (12, -11, D:2) a ball python corpse (12, -7, D:2) a +0 club a +0 robe (13, -9, D:2) a +0 club (14, 1, D:2) a +0 mace (14, 2, D:2) a scroll of teleportation (15, -18, D:2) a hobgoblin corpse (skeletalised by now) (16, 6, D:2) a staff of air (unseen) (17, -27, D:2) a +0 club (18, -22, D:2) 4 stones (24, -39, D:2) a +0 ring mail (28, -28, D:2) a quokka corpse (skeletalised by now)