Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 7057068473204394079 87 conway the Tinkerer (level 4, -1/32 HPs) Began as a Coglin Forgewright on Nov 27, 2024. Slain by a scorpion (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3396 turns). conway the Tinkerer (Coglin Forgewright) Turns: 3396, Time: 00:04:32 Health: -1/32 AC: 2 Str: 11 XL: 4 Next: 51% Magic: 4/7 EV: 11 Int: 16 God: Gold: 174 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . a - +0 hammer {Mishil} rCold . . . d - +0 dagger {Suchat} rNeg . . . c - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -5), invisible A: off-hand wielding, slow wielding, warmup strikes, no jewellery, electricity resistance, wild magic 1, efficient magic 1 a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Mishil} d - a +0 dagger (offhand) {Suchat} Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of enchant weapon {unknown} e - 2 scrolls of enchant armour Potions f - 2 potions of invisibility j - a potion of enlightenment Skills: + Level 1.4 Fighting * Level 1.9 Long Blades - Level 1.7 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting * Level 5.5 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 4% 1 b - Construct Spike Laun Frge 50% 2d5 5% 2 c - Launch Clockwork Bee Frge 25% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 28% 1 Sting Conj/Alch 8% 1d3 28% 1 Mercury Vapours Alch/Air 4% N/A 38% 2 Frozen Ramparts Ice 4% 1d1 61% 3 Fugue of the Fallen Necr 2% N/A 61% 3 Hailstorm Conj/Ice 2% 3d5 61% 3 Inner Flame Hex/Fire 2% N/A 61% 3 Tukima's Dance Hex 2% N/A 61% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 63% 4 Forge Lightning Spire Air/Frge 13% 3d4 63% 4 Alistair's Walking Alem Alch/Frge 13% N/A 92% 5 Flame Wave Conj/Fire 2% 2d4 94% 4 Olgreb's Toxic Radiance Alch 2% N/A 94% 4 Passage of Golubria Tloc 2% N/A 94% 4 Sticky Flame Fire/Alch 2% 2d4 94% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 100% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 !(== Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. Spells you cast cost 1 less MP (to a minimum of 1). Message History The kinetic grapnel misses the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! A scorpion is nearby! You barely miss the scorpion with your +0 dagger. The scorpion is heavily wounded. You hit the scorpion with your +0 hammer. You feel very sick. The scorpion barely misses you. The kinetic grapnel misses the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! A scorpion is nearby! The kinetic grapnel hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion barely misses you. The scorpion stings you. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. It was a potion of invisibility. You fade into invisibility! You feel very sick. The scorpion misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. The grapnel comes loose from the scorpion. You feel extremely strange. You gain a new grip on the flow of your magic. You feel insulated. You feel less in control of your magic. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... #.# #.#...# ... #.#.###.#.#.# ..###.#.......#.# #+#.#.#.#####.###.# . ##.#.#.............# !.. #..#.#.#.#####.##### ....#..#.#...# #.# .......#.#########.# .........s@.....(..# ..#....#.########### #..#.#.# ...> #+#+# ... .. . You could see a scorpion (unable to see you). Vanquished Creatures An adder (D:3) A dart slug (D:2) A ribbon worm (D:2) 7 orcs 5 bats 5 endoplasms 6 giant cockroaches 3 goblins (D:1) 6 hobgoblins 4 jackals (D:3) 7 kobolds 3 quokkas 6 ball pythons 2 frilled lizards 2 rats (D:1) 59 creatures vanquished. Vanquished Creatures (others) A ribbon worm (D:2) 2 bats (D:2) 3 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:1 | Found Cevaroli's Distillery. 19 | D:1 | Found Okhledua's Antique Weapon Boutique. 205 | D:1 | Reached skill level 5 in Forgecraft 205 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/4 473 | D:1 | Found Efupeitz's Jewellery Emporium. 518 | D:1 | Reached skill level 1 in Long Blades 624 | D:1 | Found Pena Vyi's Jewellery Shoppe. 662 | D:1 | Reached skill level 1 in Fighting 684 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/5 1086 | D:1 | Learned a level 2 spell: Construct Spike Launcher 2446 | D:3 | Reached XP level 4. HP: 29/32 MP: 2/7 2504 | D:3 | Got Sif Muna's Cyclopedia of Posthumous Artifice 3287 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 3384 | D:4 | Noticed a scorpion 3395 | D:4 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 3395 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 3395 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3396 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, serial_shops, nicolae_shop_back_alley_shop, nicolae_shop_back_alley_shop, shop, nicolae_shop_tiny_glass, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, infiniplex_forest_pool, infiniplex_forest_side_room, infiniplex_forest_lined_1, minmay_misc_feat_ornament, minmay_cut_off D:2: layout_loops_corners, minmay_pentomino_q4 D:3: layout_loops_corners D:4: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.5 Long Blades | 1 | 1.9 Fighting | 1 | 1.4 Spellcasting | 2 | 2.1 Stealth | 2 | 2.1 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 50 | 23 || 73 Dagger | 49 | 21 || 70 Cast: Kinetic Grapnel | 81 | 21 || 102 Construct Spike L | 2 | 1 || 3 Use: Potion | 1 | 2 || 3 Scroll | 5 | || 5 Armour: Robe | 46 | 15 || 61 Dodge: Dodged | 42 | 28 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3410 | 3314 | 96 | 34 | 2848 | 4 | 852.5 | Dungeon | 3410 | 3314 | 96 | 34 | 2848 | 4 | 852.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1333 daAuts D:1: 1105 daAuts D:3: 869 daAuts D:4: 101 daAuts