Seeded DCSS version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 2926467616710275048 (custom seed) 3 conway the Caller (level 1, -1/10 HPs) Began as a Tengu Summoner on Nov 29, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (172 turns). conway the Caller (Tengu Summoner) Turns: 172, Time: 00:00:30 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + . . a - +0 robe rPois + (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of Sakaybaf {rPois rC+ rN+ rCorr SInv} HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - the ring of Sakaybaf (left hand) {rPois rC+ rN+ rCorr SInv} (You acquired it on level 1 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There are monsters nearby! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The jackal barks! x2 Your rat disappears in a puff of smoke! Your quokka barely misses the jackal. The jackal bites you. Your quokka disappears in a puff of smoke! The jackal closely misses you. The jackal bites your quokka. Your quokka bites the jackal but does no damage. You barely miss the jackal. You claw the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses your quokka. The jackal bites your quokka. Your quokka bites the jackal. The jackal closely misses your quokka. The jackal bites you. The jackal pauses to sniff the ground. The jackal misses you. The jackal bites your quokka but does no damage. There are monsters nearby! You are out of magic! Unknown command. You hit the jackal but do no damage. You claw the jackal. You kill the jackal! The jackal bites you. The jackal bites your quokka. Your quokka bites the jackal. You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the jackal but do no damage. Your peck misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal barely misses your quokka. Your quokka bites the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........#...................####. ........#........^..........# ##. ........#(.......r..........###.. ....##..........##.......#####... .... #...#+######.......## ###[.. #... #.......# #§...§ #... #.......# #.≈§.. #.. ######.......# #.≈..§ #....@r......# #.≈... #...hhr.#...... #.≈.<. .....>K.h.#...... #.≈... ................ #..÷÷÷ .............$.. #..÷ß÷ ....#........... #⌠.÷÷÷ .............## ####># .....#####.... ### You could see 3 jackals, a kobold, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 132 | D:1 | Identified a scroll of acquirement 132 | D:1 | Acquired the ring of Sakaybaf {rPois rC+ rN+ rCorr SInv} 172 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 7 Kick || 2 Cast: Summon Small Mamm || 9 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 135 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 135 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts