conway Level 1 of the Dungeon (0, 0, D:1) a potion of curing (7, -12, D:1) a +0 dagger a kobold skeleton (8, -14, D:1) a +0 sling (12, 1, D:1) a +0 mace (12, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 16, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (12, 19, D:1) a +0 club (16, -32, D:1) a potion of degeneration (16, -31, D:1) 18 gold pieces (16, -30, D:1) 10 gold pieces (17, -32, D:1) a maw talisman (17, -31, D:1) a +0 war axe (17, -30, D:1) a scroll of amnesia (17, 0, D:1) a frilled lizard corpse (skeletalised by now) (17, 4, D:1) a rat corpse (skeletalised by now) (18, -32, D:1) a +0 cloak (18, -31, D:1) a +1 hat (unseen) (18, -30, D:1) a +0 ring mail (20, -27, D:1) a +0 ring mail (21, -29, D:1) a bat corpse (skeletalised by now) (23, -11, D:1) a +0 club (24, -19, D:1) a +0 club 2 stones (25, -11, D:1) a +0 short sword (34, 8, D:1) a ball python corpse (skeletalised by now) (39, -31, D:1) a +0 club a +0 short sword (40, -31, D:1) a +0 dagger 4 stones (51, -31, D:1) 7 stones (57, -3, D:1) 5 stones Level 2 of the Dungeon [Shop] Dibokhlao's Antique Weapon Emporium the +1 mace of Ocegg {vamp, ^Contam rElec rPois Dex+4} (665 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +2 heavy halberd (364 gold) the +9 scimitar "Qacw" {freeze, ^Drain rF+ rN++ Str+2} (1430 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. a +0 club (19 gold) a +0 trident (66 gold) a +0 great sword (123 gold) a +0 hand axe (57 gold) a +0 whip (47 gold) a +1 sling of flaming (184 gold) a +0 hand axe (57 gold) a +0 hand axe (57 gold) a +1 rapier of speed (361 gold) (0, 0, D:2) a jackal skeleton (0, 1, D:2) a jackal skeleton (6, 29, D:2) a hobgoblin skeleton (11, -5, D:2) a +0 plate armour (11, 18, D:2) a +0 club a +0 sling a goblin skeleton (13, 23, D:2) 6 stones (19, -6, D:2) a hobgoblin skeleton (20, 12, D:2) a flux talisman (21, -4, D:2) 7 stones (22, 10, D:2) a ball python skeleton (23, -12, D:2) a +0 dagger (23, -2, D:2) an adder skeleton (23, 37, D:2) an adder corpse (skeletalised by now) (24, -13, D:2) 2 stones (26, 17, D:2) a bat corpse (skeletalised by now) (26, 19, D:2) a frilled lizard corpse (skeletalised by now) (33, 8, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of Touch (8, 16, D:3) an adder corpse