conway the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (49, 12, D) a +2 plate armour of fire resistance (unseen) (49, 24, D) a +3 ring mail of poison resistance (unseen) (49, 36, D) a staff of fire (unseen) (49, 37, D) a +2 chain mail of poison resistance (unseen) (50, 13, D) a +1 ring mail of positive energy (unseen) (50, 29, D) a staff of air (still there?) a +0 arbalest (still there?) a yaktaur skeleton (still there?) (50, 36, D) a +1 chain mail of poison resistance (unseen) (50, 42, D) a +0 mace a naga corpse (skeletalised by now) (51, 12, D) a wand of polymorph (7) (51, 13, D) a staff of air (unseen) (51, 25, D) a +2 sling of freezing (still there?) a +0 arbalest (still there?) 5 large rocks (still there?) the Unrestrained Analects (still there?) a yaktaur skeleton (still there?) a cyclops skeleton (still there?) (51, 26, D) a +0 orcbow (51, 27, D) a +0 shortbow a centaur skeleton (51, 41, D) a +0 mace a +0 robe a +0 flail a naga corpse (skeletalised by now) (51, 42, D) a guardian serpent corpse (skeletalised by now) (52, 12, D) a +1 halberd of protection (unseen) (52, 13, D) a wand of flame (3) (52, 25, D) a +0 spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) an orb of guile (still there?) a book of Storms (still there?) a merfolk skeleton (still there?) (52, 26, D) a +0 arbalest (52, 30, D) 3 large rocks a stone giant skeleton (52, 40, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (52, 41, D) an anaconda corpse (skeletalised by now) (53, 12, D) a +2 robe of positive energy (unseen) (53, 13, D) the staff "Libleufa" {Will+ Dex+2 Earth} [staff of earth] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. (unseen) (53, 17, D) a +2 great sword of flaming (still there?) a fire giant corpse (still there?) (53, 25, D) a +0 orcbow a wand of warping (7) a manual of Summonings a centaur skeleton (53, 26, D) a +0 arbalest a yaktaur skeleton (53, 36, D) a +0 ring mail of willpower (53, 37, D) the +0 scale mail of Greed {Str+7} Str+7: It affects your strength (+7). (54, 12, D) 4 potions of heal wounds (54, 13, D) a +2 arbalest of flaming (unseen) (54, 26, D) a +0 orcbow a centaur skeleton (54, 36, D) a staff of cold (unseen) (54, 40, D) a +0 spear a naga corpse (skeletalised by now) (54, 42, D) an adder corpse (skeletalised by now) (55, 12, D) a staff of earth (unseen) (55, 13, D) the +6 great sword of the Boiling Point {flame, *Slow rCorr Str+5} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (unseen) (55, 26, D) the +0 mace of Breach {drain, Dex+3} Dex+3: It affects your dexterity (+3). a +0 orcbow a centaur skeleton (59, 21, D) a shapeshifter corpse (skeletalised by now) (59, 37, D) a staff of conjuration (unseen) (60, 37, D) a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 leather armour a +0 long sword (61, 3, D) a black bear corpse (skeletalised by now) (61, 4, D) a black bear corpse (skeletalised by now) (61, 11, D) a ball python corpse (skeletalised by now) (61, 12, D) an adder corpse (skeletalised by now) (61, 16, D) a ring of resist corrosion (61, 26, D) the +2 flail of Ihy Gif {drain, *Noise rN+ Int+3 Dex+3} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (61, 36, D) a +3 dagger of protection (61, 37, D) a +2 shortbow of flaming (62, 1, D) a +1 heavy mace (62, 8, D) a +5 ring of evasion (62, 9, D) a ring of see invisible (62, 11, D) a water moccasin corpse (skeletalised by now) (62, 16, D) the staff of the Demagogue {rElec rPois rN+ Necro Tloc} [staff of death] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. (unseen) (62, 17, D) a staff of fire (62, 26, D) a staff of cold (unseen) (62, 27, D) a staff of earth (unseen) (62, 28, D) a +0 trident a merfolk corpse (skeletalised by now) (62, 29, D) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (62, 36, D) a +1 spear of flaming (62, 37, D) a +3 chain mail of cold resistance (63, 3, D) a wolf corpse (skeletalised by now) (63, 8, D) a +3 orcbow of freezing (unseen) (63, 11, D) a water moccasin corpse (skeletalised by now) (63, 16, D) the +1 scale mail of Boredom {Harm} Harm: It increases damage dealt and taken. (63, 17, D) a staff of death (63, 19, D) a shapeshifter corpse (skeletalised by now) (63, 26, D) a +2 quarterstaff of speed (63, 28, D) a +0 trident of freezing (63, 36, D) a +1 sling of freezing (63, 37, D) a staff of air (63, 41, D) a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (64, 16, D) a +0 triple sword of electrocution (unseen) (64, 17, D) a +4 arbalest of flaming (64, 26, D) a staff of death (64, 27, D) the +3 battleaxe "Edodyap" {vamp, rElec rPois Will- Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (64, 28, D) a +0 trident 2 boomerangs 4 large rocks a merfolk corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (64, 29, D) a +1 trident of protection (still there?) 3 boomerangs (still there?) a merfolk corpse (skeletalised by now) (still there?) (64, 30, D) a +0 trident 2 boomerangs (65, 26, D) a +1 pair of boots of flying (65, 29, D) a +0 shortbow (69, 0, D) a +1 heavy shortbow (unseen) (69, 39, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 8, D) a ring of positive energy (70, 9, D) a ring of resist corrosion (70, 20, D) a +0 trident (70, 37, D) the staff of Ruw Jefi {rElec rF+ rN+ Air Alch} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (70, 39, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 40, D) a +0 dire flail a +0 plate armour (70, 41, D) a +1 long sword of protection a +0 chain mail an orc corpse (skeletalised by now) (70, 42, D) a +0 war axe a +0 chain mail (71, 8, D) a staff of death (71, 16, D) a ring of positive energy (71, 17, D) a staff of fire (unseen) (71, 27, D) a +1 dagger of venom (unseen) (71, 28, D) an adder corpse (skeletalised by now) (71, 29, D) a +0 mace (71, 36, D) a +3 rapier of holy wrath (71, 37, D) a +1 robe (71, 38, D) a +0 hand axe (71, 39, D) a +0 trident an orc corpse (skeletalised by now) (72, 8, D) a +2 long sword of holy wrath (72, 16, D) a +3 battleaxe of venom (72, 20, D) 3 boomerangs a +0 trident a +0 trident (72, 21, D) a wind drake corpse (skeletalised by now) (72, 26, D) a +3 triple sword of protection (72, 27, D) a +2 robe of cold resistance (unseen) (72, 29, D) a +0 short sword (72, 30, D) a water moccasin corpse (skeletalised by now) (72, 36, D) a staff of death (72, 37, D) a +1 broad axe of distortion (72, 39, D) a +0 hand axe a +0 ring mail (73, 1, D) a +2 plate armour of willpower (73, 16, D) the +10 plate armour "Asyrink" {Fly rElec rF++ Str-4} Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). (73, 20, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (73, 22, D) a +0 orcbow a centaur corpse (skeletalised by now) (73, 26, D) a +3 mace of draining (73, 29, D) a +0 club a +0 robe a naga corpse (skeletalised by now) (73, 38, D) a +0 short sword 3 boomerangs a +0 leather armour (74, 2, D) a +0 scythe a +0 robe (75, 1, D) a +0 robe of fire resistance (75, 2, D) a +0 dagger a +0 robe