conway Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a bat corpse (skeletalised by now) (3, -1, D:1) 5 large rocks (5, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -5, D:1) a +0 dagger (13, 15, D:1) a frilled lizard corpse (skeletalised by now) (15, -4, D:1) a bat skeleton (32, 4, D:1) a +0 short sword a +0 short sword 7 stones a kobold corpse (skeletalised by now) (32, 10, D:1) a +0 hand axe (33, 4, D:1) a +0 dagger (35, 0, D:1) a +0 leather armour (45, 21, D:1) a +0 short sword (45, 26, D:1) a potion of mutation (58, 2, D:1) a hobgoblin corpse (skeletalised by now) (63, -6, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (1, 0, D:2) an adder skeleton (1, 2, D:2) a +0 club a +0 dagger a goblin skeleton (2, 1, D:2) an adder skeleton (9, 9, D:2) a +0 dagger (10, -9, D:2) a +0 plate armour (11, 9, D:2) a +0 whip a gnoll skeleton (12, 17, D:2) a +0 mace (13, 28, D:2) a potion of enlightenment (14, -5, D:2) a +0 quarterstaff (17, -5, D:2) a +0 spear (18, 6, D:2) a +0 halberd (19, 0, D:2) a flux talisman (19, 7, D:2) a +0 flail a gnoll skeleton (19, 8, D:2) a +0 flail a gnoll skeleton (21, -2, D:2) a +0 short sword (23, 11, D:2) a bat skeleton (29, 28, D:2) a +0 dagger (36, 2, D:2) 2 potions of heal wounds Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 quarterstaff (3, -13, D:3) a +0 leather armour (4, 14, D:3) a hobgoblin corpse (skeletalised by now) (5, 6, D:3) a +0 short sword (5, 19, D:3) a +0 sling (11, 22, D:3) a +0 war axe (13, 18, D:3) a +0 ring mail (22, -7, D:3) a book of Necromancy (23, -7, D:3) a dart slug corpse (34, -8, D:3) a bat corpse (41, -8, D:3) an adder corpse (43, -1, D:3) a potion of heal wounds (44, 38, D:3) a +0 ring mail