Dungeon Crawl Stone Soup version 0.35-a0-225-gb70f587aa0 (webtiles) character file. Game seed: 2479935581759346481 1 conway the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 20, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (14 turns). conway the Grave Robber (Mummy Necromancer) Turns: 14, Time: 00:00:49 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 3/4 EV: 1 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The hobgoblin looks weaker. The ball python hisses angrily. Your soul wisp closely misses the hobgoblin. You encounter a goblin. It is wielding a +0 dagger. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. You encounter a quokka. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. The hobgoblin dies! You hit the endoplasm. The endoplasm is lightly wounded. The ball python barely misses you. The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the endoplasm but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The ball python barely misses you. The ball python completely misses you. Your soul wisp touches the endoplasm. The ball python bites you. The ball python grabs you. The ball python constricts you. The endoplasm hits you. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The ball python bites you. The ball python constricts you. Your soul wisp barely misses the endoplasm. The endoplasm hits you. The goblin hits your soul wisp with a +0 dagger. You hit the endoplasm. The endoplasm is almost dead. The quokka twitches its whiskers. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. You die... ... ## #... .##.... ....... ################....... PPPPPPPPPPPPPPP........ .......<........S...... PPPPPPPPPPPPPPP@....... ################J....#. *r..... .g.#... ...# .# .... # ..... ...... You could see an endoplasm (ally target), a quokka, a goblin, a ball python and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 14 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, serial_shops, shop, glass_columns_c Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Cast: Soul Splinter || 1 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 6 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 6 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+