Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 7272332870425697193 3 conway the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Mar 27, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (118 turns). conway the Grave Robber (Mummy Necromancer) Turns: 118, Time: 00:00:39 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/4 EV: 11 Int: 14 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.1 Fighting + Level 0.1 Throwing + Level 0.0 Armour + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Foxfire Conj/Fire 4% 2x1d4 22% 1 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. Your soul wisp misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. You feel a surge of power! Your soul wisp returns to where it belongs. The jackal is no longer weakened. A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. The jackal barely misses you. Your soul wisp touches the jackal. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. Your soul wisp touches the jackal. The jackal dies! There are monsters nearby! You feel a surge of power! The jackal struggles to resist. The jackal bites you but does no damage. The quokka barely misses you. The jackal bites you. You barely miss the quokka. The quokka bites you. The jackal bites you. Your soul wisp closely misses the jackal. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The quokka closely misses you. Your soul wisp closely misses the jackal. The jackal closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. Your soul wisp closely misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. The quokka attacks as it pursues you! The quokka bites you. You die... ........ #..! #...... .#. #... .##.....# #.#.###. #... ........# #.#..... #... ......†.# #.##...######... .......*####>.............. .............##..........## .........h...####........## .........r@..#............. #######......#....#...##... ######†#....#...##... .............#........ .............#........ .............#......## ...##.....#..#...#### .. ..#....#..#...# . ....#..#...# You could see a quokka, a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 118 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_basic, minmay_misc_feat_chi Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 10 Armour: Robe || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 83 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 83 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+