cooplz Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 26, D:1) a quokka corpse (skeletalised by now) (11, 3, D:1) a +0 war axe (14, 21, D:1) a +0 dagger (15, 46, D:1) a +0 club (23, 42, D:1) a +0 robe (30, -4, D:1) a quokka corpse (skeletalised by now) (31, -5, D:1) a +0 spear (33, -4, D:1) a +0 club (39, 26, D:1) a bat skeleton (43, 17, D:1) a frilled lizard skeleton (47, 40, D:1) a +6 ring of strength (51, 31, D:1) a ball python skeleton (62, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (12, -16, D:2) a +2 dagger of venom a +0 animal skin (15, -16, D:2) a +0 club (16, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, -16, D:2) a +0 dagger a +0 sling a +0 club (17, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (18, -29, D:2) a jackal corpse (skeletalised by now) (18, -16, D:2) a +0 club (19, -28, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -16, D:2) a +0 dagger a goblin skeleton (23, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -30, D:2) a +0 club a goblin skeleton (33, -19, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (33, -4, D:2) a bat corpse (skeletalised by now) (34, -30, D:2) a +0 dagger (35, -30, D:2) a +0 dagger an adder skeleton (39, -30, D:2) a +0 club (39, 4, D:2) a +0 robe (40, -30, D:2) an adder corpse (skeletalised by now) (43, -17, D:2) an adder skeleton (45, -24, D:2) 4 large rocks (49, -15, D:2) a ball python skeleton (58, -20, D:2) 3 darts of disjunction (60, -29, D:2) a hobgoblin corpse (skeletalised by now) (63, -27, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Irum's Antique Weapon Shop a +0 club (8 gold) a +0 shortbow (51 gold) a +0 mace (51 gold) a +0 short sword (51 gold) the +4 demon whip "Meclatu" {heavy, rPois rN+ Int-4 SInv} (1295 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 great sword (170 gold) a +0 quarterstaff (85 gold) a +0 hand axe (51 gold) (1, 16, D:3) a +0 mace (1, 17, D:3) a +0 flail a +0 dagger (2, -2, D:3) a +0 short sword 5 stones a kobold skeleton (2, 17, D:3) a +0 flail a +0 dagger an orc skeleton an orc skeleton (7, 29, D:3) a +0 hand axe a +0 ring mail a +2 short sword of venom a +0 whip a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (15, 9, D:3) a +0 club an orc skeleton (15, 18, D:3) a -3 heavy short sword (23, 1, D:3) a hobgoblin skeleton (26, 29, D:3) a +0 quarterstaff a rat corpse (skeletalised by now) (29, 15, D:3) a +0 morningstar a +0 ring mail (33, 20, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, 19, D:3) a storm talisman Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (0, 26, D:4) a potion of haste (3, 15, D:4) a +0 club (4, 21, D:4) a potion of haste (7, 24, D:4) 18 gold pieces (9, 8, D:4) a +1 heavy falchion a +0 leather armour (10, 8, D:4) a jackal corpse