Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 9584963781329287525 4 cotmdtjr the Magician (level 1, 15/15 HPs) Began as a Djinni Air Elementalist on Jan 31, 2026. Got out of the dungeon alive. The game lasted 00:00:08 (124 turns). cotmdtjr the Magician (Djinni Air Elementalist) Turns: 124, Time: 00:00:09 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 5 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft - Level 3.1 Fire Magic - Level 3.1 Ice Magic + Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. You now have 1 gold piece. c - a scroll labelled AZYLLE JIUM d - a scroll labelled PIASTR AGALURPH You now have 5 gold pieces (gained 4). You encounter an endoplasm and a ball python. The ball python hisses angrily. The endoplasm quivers. The ball python leaves your sight. The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the endoplasm. You kill the endoplasm! The zap misses the ball python. The ball python bites you but does no damage. The ball python closely misses you. You encounter an endoplasm. You miscast Shock. Nothing appears to happen. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The zap hits the ball python. You kill the ball python! The zap hits the endoplasm. The endoplasm is almost dead. The zap hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. HP restored. You encounter a rat. The zap hits the rat. The rat is severely wounded. The zap hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #.###......#....# ##########.#######..#.##### ........................... .....#####.#######..####.## .....# #.#........## .....# #.#.######..# .....# #.# ##...##.# .....# #.# #.....#.# .....# #.# #..@..#.# .....#####.# #.....#.### .........# ##...##...# .........# +###'..#.# ...........# #####.# .....###.#.# # ...... .# # ...... # ...... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | cotmdtjr set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, nicolae_shop_unique_rings, darby_ripple_courtyard Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Shock || 8 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 91 | 33 | 0 | 77 | 1 | 124.0 | Dungeon | 124 | 91 | 33 | 0 | 77 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+