Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 6493626637553500660 101 cotmdtjr the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Feb 14, 2026. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (1659 turns). cotmdtjr the Conjurer (Deep Elf Conjurer) Turns: 1659, Time: 00:01:47 Health: -5/24 AC: 2 Str: 6 XL: 4 Next: 48% Magic: 2/10 EV: 11 Int: 23 God: Gold: 74 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of summoning {unknown} e - 2 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of enchant armour {unknown} n - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of experience {unknown} l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 17% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) You encounter a gnoll. It is wielding a +0 spear. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll shouts! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. You encounter a ball python. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear! You die... #######.##### ............# #######.###.# #j# #.# #.# #†# #####.# #.# #...j.# #.# ##########.#######.# ..S.....@j.# #.....# ############ #.##### #.# #.# #.# #.# #.# #.# #.# You could see a gnoll and a ball python (asleep). Vanquished Creatures 3 gnolls (D:3) 3 adders (D:2) 2 dart slugs (D:2) 2 orcs (D:3) 4 endoplasms (D:1) 2 hobgoblins 5 jackals (D:2) 2 ball pythons 7 bats 3 frilled lizards 7 goblins 3 kobolds 10 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 241 | D:1 | Reached skill level 5 in Conjurations 928 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1047 | D:2 | Reached skill level 6 in Conjurations 1084 | D:2 | Learned a level 2 spell: Searing Ray 1403 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 1659 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_loops_ring D:3: layout_loops_ring, nicolae_tso_implements_of_victory Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Dagger | 3 | || 3 Cast: Magic Dart | 80 | 7 || 87 Searing Ray | | 3 || 3 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1659 | 1633 | 26 | 0 | 1431 | 3 | 553.0 | Dungeon | 1659 | 1633 | 26 | 0 | 1431 | 3 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 680 daAuts D:3: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+