Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 18261359089108404422 196 cotmdtjr the Magician (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Mar 18, 2026. Slain by a water moccasin (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:41 (2596 turns). cotmdtjr the Magician (Deep Elf Conjurer) Turns: 2596, Time: 00:03:41 Health: -1/28 AC: 5 Str: 6 XL: 5 Next: 45% Magic: 14/17 EV: 11 Int: 23 God: Gold: 171 SH: 0 Dex: 13 Spells: 16/19 levels left rFire . . . (100%) b - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) d - +0 cloak rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -17) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 181 gold pieces. You spent 10 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) d - a +0 cloak (worn) Magical Staves b - a staff of air (weapon) Jewellery e - an amulet of guardian spirit Wands b - a wand of quicksilver (3) c - a wand of warping (3) Scrolls N - 2 scrolls of noise c - a scroll of fog {unknown} e - a scroll of revelation {unknown} h - a scroll of immolation {unknown} m - a scroll of brand weapon {unknown} o - a scroll of blinking {unknown} q - a scroll of amnesia {unknown} u - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - 5 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of ambrosia {unknown} l - a potion of haste {unknown} n - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.8 Spellcasting - Level 4.3 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Grave Claw Necr 16% 2d8 11% 2 Sublimation of Blood Necr 8% N/A 11% 2 Confusing Touch Hex 8% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. The magic dart hits the clockroach. You kill the clockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. You open the door. There is an open door here. Found a stone staircase leading down. You encounter a gnoll. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. You hear a shout! You encounter a gnoll. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is heavily wounded. You encounter a water moccasin. The water moccasin attacks as it pursues you! The water moccasin bites you! You are poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the water moccasin. The water moccasin is lightly wounded. (Press . to maintain the ray.) You feel sick. The water moccasin barely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... # .# ..# ++# ... ####### #@# ..# #.....### #S###...# #.#.....####.j.j...## #.#.....#............. #.#.....#............. #.###.###............. # #.###.###......#...... #.#.##...........#...>.. #.#.##...........####+## You could see a water moccasin and a gnoll. Vanquished Creatures A scorpion (D:3) A clockroach (D:4) A scorpion zombie (D:4) 2 gnolls 2 adders 3 dart slugs 2 ribbon worms 4 orcs (D:3) 4 hobgoblins 7 jackals A quokka (D:1) 5 ball pythons 8 bats 3 frilled lizards 5 goblins 5 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Reached skill level 4 in Spellcasting 78 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 562 | D:1 | Found Xerulit's Magic Scroll Shop. 565 | D:1 | Bought a scroll of noise for 10 gold pieces 678 | D:1 | Reached XP level 3. HP: 18/19 MP: 3/11 689 | D:1 | Reached skill level 5 in Spellcasting 1718 | D:2 | Learned a level 2 spell: Searing Ray 1869 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 1886 | D:3 | Reached skill level 6 in Spellcasting 1927 | D:3 | Reached skill level 7 in Spellcasting 2001 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/16 2590 | D:4 | Encountered a water moccasin 2596 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_shops, nicolae_shop_rolled_up D:2: layout_loops_ring D:3: layout_loops_cross D:4: minmay_diamond_boxcup, layout_basic, nicolae_tso_besieged_by_evil, serial_undead, serial_undead_a, serial_undead_c, serial_undead_f, kennysheep_crisscross, minmay_puff Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 7 | 7.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Staff | | 3 || 3 Cast: Magic Dart | 88 | 45 || 133 Searing Ray | | 1 || 1 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2594 | 2498 | 96 | 0 | 2208 | 4 | 648.5 | Dungeon | 2594 | 2498 | 96 | 0 | 2208 | 4 | 648.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 822 daAuts D:3: 707 daAuts D:4: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+