Dungeon Crawl Stone Soup version 0.35-a0-221-g0b9efb79fd (webtiles) character file. Game seed: 13161483964569723883 1525 cotmdtjr the Thaumaturge (level 8, -1/41 HPs) Began as a Deep Elf Conjurer on Mar 19, 2026. Was an Initiate of Vehumet. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:07:34 (5362 turns). cotmdtjr the Thaumaturge (Deep Elf Conjurer) Turns: 5362, Time: 00:07:35 Health: -1/41 AC: 3 Str: 6 XL: 8 Next: 54% Magic: 22/28 EV: 11 Int: 24 God: Vehumet [......] Gold: 264 SH: 0 Dex: 13 Spells: 32/35 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) b - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) i - scarf {rC+ rF+} rCorr . (100%) c - +0 pair of gloves {Hurl} SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.42/turn %: no passive effects @: lethally poisoned (-1 -> -15), on stardust cooldown, invisible A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons g - a +0 lajatang Missiles e - 3 throwing nets Armour a - a +0 robe (worn) b - an orb of stardust (worn) c - a +0 pair of gloves of hurling (worn) h - a +0 cloak i - a scarf of resistance (worn) Jewellery d - a ring of willpower (worn) Talismans f - a storm talisman Wands a - a wand of flame (18) c - a wand of roots (8) Scrolls x - a scroll of amnesia i - 3 scrolls of identify g - 3 scrolls of fog t - 4 scrolls of teleportation f - a scroll of fear V - 2 scrolls of vulnerability m - a scroll of butterflies {unknown} b - a scroll of blinking c - a scroll of noise {unknown} e - a scroll of poison {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic i - a potion of invisibility f - a potion of enlightenment {unknown} n - 2 potions of curing {unknown} o - a potion of cancellation {unknown} p - a potion of attraction {unknown} q - a potion of brilliance {unknown} s - a potion of moonshine {unknown} j - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 14.0 Spellcasting - Level 4.3 Conjurations You had 32 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Freeze Ice 64% 1d7 3% 1 Soul Splinter Necr 64% N/A 3% 1 Sublimation of Blood Necr 16% N/A 5% 2 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Sticky Flame Fire/Alch 16% 2d5 34% 4 Summon Seismosaurus Egg Summ/Erth 16% N/A 34% 4 Alistair's Walking Alem Alch/Frge 16% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channelling your searing ray. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 68% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The centaur barely misses you. x2 The water moccasin barely misses you. The centaur closely misses you. x2 The searing ray misses the water moccasin. You feel very sick. The centaur hits you. The centaur barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! d -> i - a potion of invisibility You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The centaur closely misses you. The centaur kicks you but does no damage. The water moccasin bites you! You die... #................... ##########......## # #......# . . # ####......# .##.. # #.........###..... + +.........#....... ## #.#..............$ .. #.#....cS#........ ## . ##...@.#?....... .....#.####...S.... ###.#. ##..c...[ # .....$. ....... ....... ....... You could see a water moccasin (unable to see you) and a centaur (unable to see you). Vanquished Creatures Pikel (D:5) Sigmund (D:3) A black bear (D:4) 2 ogres (D:4) A phantom (D:5) 2 lemures (D:5) 3 scorpions A bombardier beetle (D:4) A jelly (D:5) Crazy Yiuf (D:4) A gnoll bouda (D:4) 2 iguanas (D:5) A clockroach (D:4) An orc wizard (D:5) 3 gnolls (D:4) 8 adders 3 dart slugs 2 ribbon worms (D:2) 7 orcs 6 endoplasms 5 hobgoblins 4 jackals (D:2) 5 quokkas 6 ball pythons 7 bats 5 frilled lizards 13 goblins 7 kobolds 11 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached skill level 4 in Spellcasting 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 206 | D:1 | Learned a level 2 spell: Searing Ray 806 | D:2 | Reached skill level 5 in Spellcasting 806 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/11 1259 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/13 1352 | D:2 | Reached skill level 6 in Spellcasting 1728 | D:3 | Encountered Sigmund 1825 | D:3 | Found an ornate altar of the Wu Jian Council. 1834 | D:3 | Found a snail-covered altar of Cheibriados. 1876 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1908 | D:3 | Found a glowing golden altar of the Shining One. 1911 | D:3 | Found a hide-covered altar of Uskayaw. 1914 | D:3 | Found a shimmering altar of Xom. 2451 | D:3 | Found a faded altar of an unknown god. 2456 | D:3 | Got Plato's Precepts of Hoarfrost 2474 | D:3 | Killed Sigmund 2475 | D:3 | Reached skill level 8 in Spellcasting 2475 | D:3 | Reached XP level 5. HP: 14/28 MP: 11/18 2475 | D:3 | Reached XP level 6. HP: 16/32 MP: 11/19 2764 | D:4 | Reached skill level 9 in Spellcasting 3082 | D:4 | Reached skill level 10 in Spellcasting 3082 | D:4 | Reached XP level 7. HP: 20/36 MP: 13/22 3214 | D:4 | Found a staircase to the Ecumenical Temple. 3216 | D:4 | Found a statue of an orb of fire. 3217 | D:4 | Found a statue of an orb of fire. 3229 | Temple | Entered the Ecumenical Temple 3239 | Temple | Became a worshipper of Vehumet 3239 | Temple | Offered knowledge of Foxfire by Vehumet. 3418 | D:4 | Encountered Crazy Yiuf 3570 | D:4 | Reached skill level 11 in Spellcasting 3780 | D:4 | Killed Crazy Yiuf 3836 | D:5 | Entered Level 5 of the Dungeon 4056 | D:5 | Reached skill level 12 in Spellcasting 4278 | D:5 | Encountered Pikel 4290 | D:5 | HP: 1/36 [lemure[Pikel] (8)] 4491 | D:5 | Reached XP level 8. HP: 41/41 MP: 20/26 4608 | D:5 | Killed Pikel 4609 | D:5 | Reached skill level 13 in Spellcasting 4650 | D:5 | Reached skill level 14 in Spellcasting 5362 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, chequers_serial_rivers_room_a, dreamdust_mushroom_princess D:2: layout_basic D:3: minmay_bubble_buster, layout_basic, grunt_temple_overflow_cloverleaf, mainiacjoe_overflow_swirl, shapermc_ecumenical_altar_rom_forum, uniq_sigmund D:4: layout_basic, minmay_temple_entry_junction, uniq_crazy_yiuf_cottage D:5: layout_layer_cave, hangedman_decor_diamond_cutter, uniq_pikel D:6: layout_basic Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 8 10 12 14 | 14.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 71 | 69 | 86 || 226 Searing Ray | | 6 | 10 || 16 Drink: Invisibility | | | 1 || 1 Read: Identify | | | 6 || 6 Blinking | | | 1 || 1 Armour: Robe | | 6 | 22 || 28 Dodge: Dodged | 2 | 4 | 24 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5367 | 5077 | 290 | 79 | 4392 | 7 | 766.7 | Dungeon | 5341 | 5069 | 272 | 79 | 4392 | 6 | 890.2 | Temple | 26 | 8 | 18 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1271 daAuts D:4: 1210 daAuts D:3: 1040 daAuts D:2: 873 daAuts D:1: 806 daAuts D:6: 139 daAuts Temple: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 32438 | 15 | 14 | 0 | 0 | 0 | 8 | 8 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 11 || 11 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 17 || 17 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------