cotmdtjr Level 1 of the Dungeon [Shop] Acziv's Antique Armour Shop a +0 plate armour (450 gold) a +0 leather armour (50 gold) a +0 helmet (112 gold) a +2 robe of positive energy (372 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +2 chain mail of poison resistance (500 gold) the +3 robe of the Learner {Slay+6} (1202 gold) Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (0, 0, D:1) a rat corpse (skeletalised by now) (8, -20, D:1) a bat corpse (skeletalised by now) (13, 4, D:1) a +0 club (14, -3, D:1) a +0 robe (14, -2, D:1) a +0 sling (17, -7, D:1) a hobgoblin skeleton (21, -30, D:1) a ball python skeleton (22, 5, D:1) a ball python skeleton (31, -11, D:1) a medusa talisman (32, -5, D:1) a quokka skeleton (38, -36, D:1) 2 silver javelins (39, -42, D:1) a +0 short sword (40, -22, D:1) a +0 club a rat corpse (skeletalised by now) (42, -34, D:1) a +0 short sword 2 stones a kobold skeleton (42, -18, D:1) a +0 hand axe (44, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -48, D:1) a +0 buckler (55, -33, D:1) a frilled lizard skeleton (56, -36, D:1) a rat skeleton (58, -39, D:1) 5 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 11, D:2) a parchment of Maxwell's Portable Piledriver (3, 11, D:2) a +0 club a +0 robe (5, 22, D:2) a quokka skeleton (6, 26, D:2) a +0 robe (16, 4, D:2) a rat corpse (skeletalised by now) (17, 33, D:2) a +0 ring mail (20, 37, D:2) a +0 club (22, 35, D:2) a +0 ring mail (22, 41, D:2) a +0 dagger (24, 8, D:2) a hobgoblin skeleton (33, 1, D:2) a quill talisman (37, 10, D:2) a +0 robe (38, 10, D:2) an adder skeleton (39, 23, D:2) a +0 mace (40, 32, D:2) a bat corpse (skeletalised by now) (51, 40, D:2) a rat skeleton Level 3 of the Dungeon (7, 1, D:3) a +4 whip an orc corpse (skeletalised by now) (7, 34, D:3) a +0 whip 3 poisoned darts a kobold corpse (skeletalised by now) (16, 2, D:3) a rat corpse (skeletalised by now) (19, -1, D:3) a +0 spear (19, 0, D:3) a hobgoblin corpse (skeletalised by now) (29, 3, D:3) a +0 robe (29, 46, D:3) a parchment of Call Imp (33, 6, D:3) 3 poisoned darts a +0 short sword a kobold skeleton (35, 6, D:3) a jackal skeleton (37, 38, D:3) a +0 mace (41, 9, D:3) a jackal skeleton (49, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now) (8, 1, D:4) a +0 hand axe a +0 leather armour (12, 25, D:4) a +0 short sword (14, 0, D:4) a +0 ring mail (17, -13, D:4) an adder corpse (skeletalised by now) (18, 24, D:4) a +0 club a gnoll skeleton (20, 35, D:4) a +0 rapier (21, 16, D:4) an adder skeleton (22, 42, D:4) a +0 short sword 2 stones (24, 17, D:4) a +0 club an orc skeleton (25, -1, D:4) a +0 short sword (30, 0, D:4) a +0 mace (34, 18, D:4) 4 poisoned darts (37, 24, D:4) a +0 chain mail (40, -4, D:4) a jackal skeleton (41, -4, D:4) a jackal skeleton (41, 21, D:4) a +0 morningstar a +0 flail an orc skeleton (42, -1, D:4) a +0 dagger a +0 robe (42, 21, D:4) a +0 mace a +0 spear 2 stones a +0 club a hound skeleton a kobold skeleton (43, 21, D:4) a +0 flail an orc skeleton (44, 3, D:4) a +0 leather armour (45, 21, D:4) a +0 flail (46, 21, D:4) a +0 spear (48, 27, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (2, 0, D:5) a +0 hand axe (10, -15, D:5) 2 poisoned darts (11, -14, D:5) a hound corpse (skeletalised by now) (12, -38, D:5) a +0 ring mail (14, -14, D:5) a +0 leather armour (25, -27, D:5) a +0 mace 3 boomerangs a +0 scale mail (25, -18, D:5) a +0 leather armour (28, -9, D:5) 5 boomerangs (39, -14, D:5) a black bear skeleton (42, -28, D:5) 5 poisoned darts (45, -44, D:5) a +0 giant club an ogre corpse (skeletalised by now) (47, -38, D:5) a +0 helmet (48, -30, D:5) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 scale mail an orc skeleton (48, -29, D:5) a +0 dagger a +0 dagger a +0 robe a +0 whip a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (49, -30, D:5) a +0 spear a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (49, -14, D:5) a +2 leather armour of fire resistance Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the necromancy staff of Law {rN+ Dex+2 Necro} (3620 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Necro: It increases the power of your Necromancy spells. the riddle talisman of Lies {rF+ rN+ rCorr Int+3} (13720 gold) [riddle talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the +0 ring mail of Temperance {rF+++ MP+9 Dex-3} (5860 gold) rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +7 spear of Miururch {flame, Int+4} (5580 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 pair of gloves "Sifuxkel" {+Inv rPois rCorr Str-3} (2700 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). It cannot be enchanted further. the death talisman of the Tormentor {rC+ Will+ Slay-6} (5500 gold) [talisman of death] rC+: It protects you from cold. Will+: It increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the +1 leather armour "Cif Pias" {rF++ Str-5 Int+5} (3150 gold) rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Utakiuke" {rN+ Will++ Slay+4} (6120 gold) [ring of slaying] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Ysenyvae" {rPois Will+ MP+9 SInv} (4100 gold) [ring of magical power] rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring of Xom's Temerity {rC+ Int+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the sanguine talisman of Death's Door {rF- rN+ Int+6} (10140 gold) [sanguine talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the ring "Kiuf" {*Corrode +Blink Str+5 Dex+4 SInv} (4230 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring "Vedgh" {*Corrode rElec rC+ Will+ Stlth+} (4180 gold) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring "Punas" {rC+ Str+6} (5000 gold) [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). the orb of the Thunderstorm {Mayhem, rN++} (2650 gold) rN++: It greatly protects you from negative energy. the spider talisman "Qyucwir" {rF- rC+++ MP-7 Int+3} (5810 gold) [spider talisman] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. MP-7: It affects your magic capacity (-7). Int+3: It affects your intelligence (+3). the earth staff of Inconvenience {rN++ Earth} (4250 gold) [staff of earth] rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. the sanguine talisman "Kixkad" {*Slow rElec Str+7 Stlth+} (12690 gold) [sanguine talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. the storm talisman of the Snake Pit {rCorr Str+2} (15210 gold) [storm talisman] rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +0 helmet of the Jackalope {Dex+3} (1780 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (8, -17, D:6) a +0 short sword a +0 leather armour (13, 10, D:6) a black bear corpse (skeletalised by now) (23, -17, D:6) a +0 morningstar (33, -9, D:6) a +4 heavy flail a +0 scale mail the human corpse of Edmund (skeletalised by now) (43, -35, D:6) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (48, -20, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (7, 18, D:7) a +3 ring mail (17, 11, D:7) a +0 war axe (19, 10, D:7) a scarf of shadows (unseen) (20, 23, D:7) 12 gold pieces (21, 18, D:7) a +0 war axe an orc corpse the Ecumenical Temple