Dungeon Crawl Stone Soup version 0.35-a0-228-gbea90c2428 (webtiles) character file. Game seed: 13281624482101373601 270 cotmdtjr the Thaumaturge (level 6, -7/32 HPs) Began as a Deep Elf Conjurer on Mar 20, 2026. Mangled by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:05:06 (3402 turns). cotmdtjr the Thaumaturge (Deep Elf Conjurer) Turns: 3402, Time: 00:05:07 Health: -7/32 AC: 7 Str: 6 XL: 6 Next: 1% Magic: 5/19 EV: 26 Int: 23 God: Gold: 247 SH: 0 Dex: 13 Spells: 19/22 levels left rFire + + + (20%) i - +8 hammer of Grandeur {heavy, rElec rC+} rCold + . . (50%) d - orb {Mesmerism} rNeg . . . (100%) g - +3 robe of the Villain {Bane rElec rF+++} rPois . (100%) e - +0 helmet rElec + (33%) j - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ f - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.32/turn %: acrobat @: acrobatic, on mesmerism cooldown A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons i - the +8 hammer of Grandeur (weapon) {heavy, rElec rC+} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. Missiles b - 2 throwing nets Armour d - an orb of mesmerism (worn) e - a +0 helmet (worn) g - the +3 robe of the Villain (worn) {Bane rElec rF+++} (You found it on level 3 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. It cannot be enchanted further. j - a +0 cloak (worn) Jewellery c - an amulet of the acrobat (worn) f - a ring of protection from fire (worn) h - a ring of protection from fire Wands b - a wand of light (3) Scrolls c - a scroll of immolation {unknown} e - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} m - 3 scrolls of identify {unknown} q - a scroll of summoning {unknown} u - a scroll of revelation {unknown} v - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of resistance {unknown} j - a potion of moonshine {unknown} k - 3 potions of heal wounds {unknown} l - a potion of cancellation {unknown} n - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} p - 2 potions of haste {unknown} s - a potion of invisibility {unknown} t - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.5 Spellcasting - Level 4.3 Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 38% 2d7 4% 2 Momentum Strike Conj/Tloc 38% 3d9 4% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Animate Dead Necr 9% N/A 54% 4 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Gozag Uskayaw Shops: D:1 [ D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club! Ouch! That really hurt! Your orb emits a pulse of dizzying energy. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre snaps out of its daze. The two-headed ogre closely misses you. The two-headed ogre barely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 great mace (severely wounded, 90% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre completely misses you. The two-headed ogre misses you. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. You finish channelling your searing ray. The two-headed ogre misses you. The two-headed ogre hits you with a +0 great mace! You die... #....##.# #...####.# ##..###.# ##....#.## #......#####.......# ##..###..##........## #.# ##...###......## .. #..## ##......# #.## #..##.... ...# ##.## #.. #.... #.@# . #..#. #O## ... # #. .... .. ... .... ..... ...... You could see a two-headed ogre. Vanquished Creatures Crazy Yiuf (D:3) An orc priest (D:4) Terence (D:2) An orc wizard (D:4) Robin (D:2) 5 adders 4 ufetubi (D:4) 2 dart slugs 8 orcs 4 ribbon worms 9 endoplasms 10 hobgoblins 4 jackals 5 quokkas 13 ball pythons 4 bats 9 frilled lizards 14 goblins 7 kobolds 6 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cotmdtjr the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached skill level 4 in Spellcasting 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 310 | D:1 | Learned a level 2 spell: Searing Ray 368 | D:1 | Found Ugymieremi's Armour Boutique. 781 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 887 | D:1 | Reached skill level 5 in Spellcasting 975 | D:2 | Encountered Terence 980 | D:2 | Killed Terence 1029 | D:2 | Found a faded altar of an unknown god. 1087 | D:2 | Encountered Robin 1203 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/13 1244 | D:2 | Reached skill level 6 in Spellcasting 1356 | D:2 | Found a hide-covered altar of Uskayaw. 1401 | D:2 | Killed Robin 1908 | D:3 | Found Peec Nog's Antique Weapon Shoppe. 2058 | D:3 | Identified the +3 robe of the Villain {Bane rElec rF+++} 2071 | D:3 | Gained bane: Bane of Multiplicity [Equipping an artefact] 2116 | D:3 | Identified the +8 hammer of Grandeur {heavy, rElec rC+} 2149 | D:3 | Reached skill level 7 in Spellcasting 2257 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/16 2673 | D:3 | Encountered Crazy Yiuf 2679 | D:3 | Killed Crazy Yiuf 3042 | D:4 | Reached skill level 8 in Spellcasting 3327 | D:4 | Reached XP level 6. HP: 32/32 MP: 14/19 3345 | D:4 | Found a broken altar of Ashenzari. 3349 | D:4 | Found an opulent altar of Gozag. 3387 | D:4 | Encountered a two-headed ogre 3402 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, shop, minivault_25 D:2: minmay_chambers_of_ones, layout_basic, chequers_ecumenical_altar_island, basic_altar, uniq_robin, uniq_terence D:3: layout_basic, serial_shops, shop, corexii_corridor_pit, chequers_decorated_corner, uniq_crazy_yiuf_cottage D:4: layout_layer_cave, grunt_temple_overflow_open Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 7 8 | 8.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Mace | | 2 || 2 Cast: Magic Dart | 80 | 107 || 187 Searing Ray | 4 | 14 || 18 Armour: Robe | 2 | 11 || 13 Dodge: Dodged | 7 | 22 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3406 | 3345 | 61 | 0 | 2853 | 4 | 851.5 | Dungeon | 3406 | 3345 | 61 | 0 | 2853 | 4 | 851.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 966 daAuts D:2: 935 daAuts D:3: 859 daAuts D:4: 645 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+