Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 11806331832747716593 5408 cupup the Toxicologist (level 10, -13/50 HPs) Began as a Deep Elf Conjurer on Oct 16, 2025. Mangled by an orc warlord ... wielding a +6 battleaxe (31 damage) ... in a bailey on Oct 17, 2025. The game lasted 00:35:44 (5530 turns). cupup the Toxicologist (Deep Elf Conjurer) Turns: 5530, Time: 00:35:44 Health: -13/50 AC: 4 Str: 4 XL: 10 Next: 40% Magic: 8/31 EV: 17 Int: 31 God: Gold: 450 SH: 0 Dex: 8 Spells: 15/28 levels left rFire . . . (100%) b - melded +0 short sword rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ j - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.44/turn f - inkwell talisman of Ashenzari's Anger {rF+ Int+3 Dex-5} %: no passive effects @: scroll-form, studying Short Blades A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were in a bailey. You were a walking scroll. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer, Ossuary and Bailey. You collected 450 gold pieces. Inventory: Hand Weapons b - a +0 short sword (melded) k - the +0 dagger "Faoschaq" {flame, rElec rCorr Dex+3} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Missiles c - 3 poisoned darts g - 2 datura-tipped darts m - 3 javelins Armour a - a +0 robe (melded) d - an orb of pyromania e - an orb of attunement h - a +0 pair of boots i - +0 fire dragon scales l - a +0 pair of gloves Jewellery j - a +4 ring of protection (worn) n - a ring of flight o - a +5 ring of evasion Talismans f - the inkwell talisman of Ashenzari's Anger (worn) {rF+ Int+3 Dex-5} (You found it on level 3 of the Dungeon) [inkwell talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Wands b - a wand of light (11) a - a wand of flame (11) Scrolls t - 4 scrolls of teleportation e - 2 scrolls of amnesia {unknown} h - a scroll of enchant weapon {unknown} I - 2 scrolls of immolation f - 4 scrolls of fear u - 2 scrolls of poison {unknown} V - 3 scrolls of vulnerability z - a scroll of blinking {unknown} B - a scroll of summoning {unknown} C - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - 2 potions of ambrosia {unknown} A - 3 potions of attraction j - 2 potions of might {unknown} c - 3 potions of curing w - 4 potions of heal wounds n - 2 potions of brilliance {unknown} o - a potion of mutation {unknown} p - a potion of berserk rage {unknown} e - 2 potions of enlightenment s - 2 potions of lignification {unknown} Skills: - Level 3.0 Dodging - Level 4.0 Stealth + Level 9.6 Spellcasting * Level 9.2(11.2) Conjurations - Level 3.0(5.0) Necromancy - Level 6.0(8.0) Translocations + Level 9.7(11.7) Alchemy - Level 1.0 Evocations - Level 3.0 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 36% 3d18 1% 4 d - Iskenderun's Mystic Conj/Tloc 66% 2d14 (+2d71% 4 e - Sublimation of Blood Necr 46% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 54% 2d13 1% 1 Static Discharge Conj/Air 100% 3-8/arc 1% 2 Ignite Poison Fire/Alch 55% N/A 1% 4 Passage of Golubria Tloc 60% N/A 1% 4 Jinxbite Hex 54% 2d3 2% 2 Rending Blade Conj/Frge 54% 2d(10+1*) 2% 4 Launch Clockwork Bee Frge 27% N/A 4% 3 Sigil of Binding Hex 27% N/A 4% 3 Swiftness Air 27% N/A 4% 3 Tukima's Dance Hex 27% N/A 4% 3 Dispel Undead Necr 46% 3d18 4% 4 Yara's Violent Unravell Hex/Alch 27% 3d12 5% 5 Anguish Hex/Necr 18% N/A 8% 4 Martyr's Knell Necr/Summ 36% N/A 8% 4 Curse of Agony Necr 46% N/A 12% 5 Borgnjor's Vile Clutch Necr/Erth 18% N/A 22% 5 Silence Hex/Air 13% N/A 38% 5 Rimeblight Ice/Necr 18% 2d6 (prima100% 7 Lehudib's Crystal Spear Conj/Erth 27% 10d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Sewer (visited) Ossuary (visited) Bailey (1/1) Temple: D:4-7 Altars: Ashenzari Cheibriados Hepliaklqana Okawaru Xom Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Your fulminant prism crackles loudly. There is an open door here. Your fulminant prism explodes! Things that are here: a +0 hand axe; a +0 leather armour Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warlord! The orc warlord is almost dead. You hear a shout! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A gnoll comes into view. It is wielding a +0 hand axe. The orc warlord attacks as it pursues you! The orc warlord hits you with a +6 battleaxe!! Ouch! That really hurt! Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warlord but does no damage. The orc warlord is severely wounded. The orc warlord hits you with a +6 battleaxe!! Ouch! That really hurt! You die... ....'.....[.....# .∩..'....[⌠[....# ....'....[[[....# ....#....[[.....# ....##.........### ### ..♣.♣###...[.###.### ###.###. ♣.♣♣♣ ###.#[#.....### ###.....#' ♣♣♣ ###.j..)....###......... #.....;o....#.......... #........*..#...o..)... #.....⌠....)#.....).... #..........)'.......... #...........#.......... ##.........###......... ###.....### ###.....## ###.### ###.### ### ### You could see an orc warlord (ally target), a gnoll and a friendly fulminant prism. Vanquished Creatures An orc knight (Bailey) An unseen horror (D:6) Sigmund (D:2) A wraith (D:6) 2 water moccasins A kobold geomancer (D:6) 10 orc warriors (Bailey) 4 ice beasts 3 sky beasts (D:6) 3 ogres 2 centaurs A phantom (D:4) 2 kobold brigands A weeping skull (Ossuary) A brain worm (Sewer) 2 bullfrogs (D:6) A scorpion (D:5) 2 rock fish (D:6) A wight (D:6) 2 bes kemwar (D:6) A howler monkey (D:6) 2 bombardier beetles (D:5) A jelly (D:6) 3 hounds (D:6) 3 orc priests A gnoll bouda (D:6) A drude (D:5) 5 clockroaches An iguana (D:4) A sleepcap (D:5) Ijyb (D:5) 4 orc wizards (D:6) A centaur zombie (Ossuary) A scorpion zombie (D:3) 11 mummies 6 gnolls (Bailey) 12 adders 5 river rats (Sewer) 3 shadow imps (D:6) 3 hound zombies (D:3) A clockroach zombie (D:3) 2 white imps 2 ufetubi (D:6) 2 dart slugs 2 adder zombies (D:3) 4 gnoll zombies (Ossuary) 42 orcs 3 ribbon worms 10 endoplasms 19 hobgoblins 2 jackals (Sewer) 10 quokkas 12 ball pythons 3 ball python zombies (D:3) 11 bats 4 frilled lizards 19 goblins 23 kobolds 3 orc zombies (Ossuary) 6 rats 10 spectral rats (Ossuary) 298 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cupup the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 119 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Found a faded altar of an unknown god. 419 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 654 | D:2 | Reached skill level 5 in Conjurations 789 | D:2 | Noticed Sigmund 796 | D:2 | Killed Sigmund 797 | D:2 | Reached skill level 1 in Shapeshifting 797 | D:2 | Reached XP level 4. HP: 23/24 MP: 5/16 797 | D:2 | Reached XP level 5. HP: 26/28 MP: 5/18 833 | D:2 | Learned a level 4 spell: Fulminant Prism 838 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1158 | D:3 | Found Memext's Antique Weapon Shop. 1234 | D:3 | Identified the inkwell talisman of Ashenzari's Anger {rF+ | Int+3 Dex-5} 1250 | D:3 | Found an iron altar of Okawaru. 1255 | D:3 | Reached XP level 6. HP: 32/32 MP: 15/19 1314 | D:3 | Found a glowing drain. 1339 | Sewer | Entered a sewer 1694 | Sewer | Reached skill level 5 in Spellcasting 1839 | Sewer | Learned a level 2 spell: Sublimation of Blood 2271 | D:4 | Found a hazy altar of Hepliaklqana. 2309 | D:4 | Reached skill level 1 in Necromancy 2322 | D:4 | Found a sand-covered staircase. 2355 | D:4 | Reached XP level 7. HP: 36/36 MP: 13/21 2555 | Ossuary | Entered an ossuary 2849 | Ossuary | Found a basalt altar of Yredelemnul. 3149 | D:5 | Entered Level 5 of the Dungeon 3161 | D:5 | Reached XP level 8. HP: 41/41 MP: 16/25 3240 | D:5 | Reached skill level 5 in Translocations 3240 | D:5 | Reached skill level 5 in Alchemy 3564 | D:5 | Noticed Ijyb 3573 | D:5 | Killed Ijyb 3609 | D:5 | Identified the +0 dagger "Faoschaq" {flame, rElec rCorr | Dex+3} 3989 | D:6 | Reached XP level 9. HP: 31/45 MP: 18/27 4532 | D:6 | Found a broken altar of Ashenzari. 4533 | D:6 | Found a shimmering altar of Xom. 4536 | D:6 | Found a snail-covered altar of Cheibriados. 4540 | D:6 | Killed an unseen horror 5046 | D:7 | Reached XP level 10. HP: 39/50 MP: 8/31 5161 | D:7 | Found a flagged portal. 5199 | Bailey | Entered a bailey 5325 | Bailey | Noticed an orc knight 5337 | Bailey | Killed an orc knight 5338 | Bailey | Reached skill level 1 in Evocations 5509 | Bailey | Noticed an orc warlord 5530 | Bailey | Mangled by an orc warlord Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, ebering_ecumenical_altar_ruins D:2: layout_basic, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_small_starburst, serial_shops, shop_fountains, cheibrodos_sewer_entry_sluice, serial_undead, serial_undead_b, serial_undead_d, serial_undead_a, serial_undead_f, serial_undead_e, serial_undead_c, serial_undead_e, chequers_serial_rivers_micro_b, nrook_mini_backslash, interstate_on_off D:4: layout_basic, nzn_hepliaklqana_mist_gate, gup_ossuary_entry_pyramid, ebering_dispersal_statue_hall D:5: layout_cave_pools, uniq_ijyb D:6: minmay_razor_zed, layout_loops_ring, grunt_temple_overflow_open, chequers_arboretum, grunt_ministairs_8, minmay_manual_maat D:7: layout_gridville, tso_metal_star, mainiacjoe_overflow_divided_tiny, temple_hall, enter_bailey_3 Bailey: bailey_axe_minmay_hex_keep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 4 5 6 7 9 | 9.6 Conjurations | 5 6 7 8 9 | 9.2 Translocations | 2 3 4 5 6 | 6.0 Alchemy | 2 3 4 6 9 | 9.7 Shapeshifting | 1 2 3 | 3.0 Necromancy | 1 2 3 | 3.0 Dodging | 3 | 3.0 Stealth | 4 | 4.0 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 1 | || 1 Melee: Unarmed | | | 1 | || 1 Cast: Magic Dart | 63 | 135 | 33 | 32 || 263 Searing Ray | 3 | 12 | 39 | 10 || 64 Fulminant Prism | | 3 | 53 | 24 || 80 Iskenderun's Myst | | 2 | 17 | 1 || 20 Read: Identify | | | | 7 || 7 Armour: Robe | 2 | | | || 2 None | 4 | 4 | 19 | 3 || 30 Dodge: Dodged | 4 | 16 | 31 | 6 || 57 Form: Scroll | 1 | 1 | | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5731 | 3401 | 2330 | 117 | 1079 | 10 | 573.1 | Dungeon | 4314 | 1984 | 2330 | 57 | 1079 | 7 | 616.3 | Sewer | 758 | 758 | 0 | 0 | 0 | 1 | 758.0 | Ossuary | 327 | 327 | 0 | 0 | 0 | 1 | 327.0 | Bailey | 330 | 330 | 0 | 60 | 0 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1348 daAuts Sewer: 758 daAuts D:4: 680 daAuts D:1: 648 daAuts D:5: 588 daAuts D:3: 516 daAuts D:2: 420 daAuts Bailey: 330 daAuts Ossuary: 327 daAuts D:7: 111 daAuts