cwj7922 Level 1 of the Dungeon [Shop] Muckoco's Book Emporium a parchment of Call Imp (58 gold) a parchment of Call Canine Familiar (88 gold) a parchment of Static Discharge (58 gold) a manual of Stealth (800 gold) a parchment of Curse of Agony (184 gold) a parchment of Jinxbite (58 gold) a parchment of Sigil of Binding (88 gold) a parchment of Yara's Violent Unravelling (184 gold) a parchment of Sandblast (40 gold) [Shop] Rilicydoxo's Antique Weapon Shoppe a +0 spear (63 gold) a +0 mace (63 gold) a +3 rapier (472 gold) a +1 heavy war axe (279 gold) the +2 broad axe "Pisog" {venom, +Blink Str-2 Int+8 SInv} (1083 gold) +Blink: It lets you blink. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (10 gold) a +0 dagger (42 gold) a +0 arbalest of flaming (325 gold) a +0 trident (73 gold) a +0 sling (31 gold) [Shop] Meecwac's Weapon Boutique 4 boomerangs (96 gold) a +0 hand axe (36 gold) 3 poisoned darts (21 gold) 3 atropa-tipped darts (32 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +1 short sword of flaming (148 gold) 6 darts of disjunction (64 gold) a +0 long sword (42 gold) [Shop] Zotej's Distillery 2 potions of attraction (unknown) (78 gold) a potion of haste (130 gold) a potion of heal wounds (unknown) (104 gold) 2 potions of lignification (unknown) (78 gold) a potion of might (52 gold) a potion of curing (unknown) (39 gold) a potion of curing (unknown) (39 gold) 2 potions of haste (260 gold) a potion of resistance (unknown) (130 gold) [Shop] Non Tes's Antique Armour Boutique a +0 chain mail (126 gold) a +0 robe (18 gold) a +0 helmet of intelligence (241 gold) a +0 chain mail of cold resistance (273 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) the +0 plate armour "Uppyofat" {Archery, -Tele rF- Will+ Dex+5} (611 gold) -Tele: It prevents most forms of teleportation. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (4, -11, D:1) an elf skeleton (6, -15, D:1) an armataur skeleton (6, -12, D:1) a frilled lizard corpse (skeletalised by now) (8, -9, D:1) a human skeleton (10, -13, D:1) a gnoll skeleton (11, 4, D:1) a +1 dagger of venom (14, -6, D:1) a +0 mace (23, 8, D:1) a bat skeleton (27, 12, D:1) a +1 dagger of freezing (31, -13, D:1) a +0 whip (31, 15, D:1) a +0 dagger (32, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 1, D:1) a +0 whip (40, 5, D:1) a ball python skeleton (41, -11, D:1) a +0 dagger (46, -6, D:1) a hobgoblin corpse (skeletalised by now) (60, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (7, 46, D:2) a frilled lizard skeleton (9, 46, D:2) a jackal skeleton (9, 47, D:2) a +0 dagger (9, 48, D:2) a jackal skeleton (10, 0, D:2) a +0 scimitar (10, 21, D:2) a +0 short sword of freezing a kobold skeleton (11, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 1, D:2) a +0 whip a kobold corpse (skeletalised by now) (11, 2, D:2) a +0 dagger (15, 12, D:2) a hobgoblin corpse (skeletalised by now) (19, 7, D:2) a +0 ring mail (19, 47, D:2) a +0 rapier (20, 0, D:2) a +0 hat (21, 21, D:2) a hobgoblin skeleton (38, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, 34, D:2) a +0 dagger (42, 55, D:2) a ball python corpse (skeletalised by now) (46, 46, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 9 gold pieces (5, -6, D:3) a quokka corpse (21, -3, D:3) the felid corpse of Natasha (26, -7, D:3) a +0 whip (26, -2, D:3) a scroll of identify