Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 0 cwj7922 the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on Apr 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (73 turns). cwj7922 the Shield-Bearer (Formicid Fighter) Turns: 73, Time: 00:00:50 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 12 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls A - a scroll of acquirement Potions m - 2 potions of might f - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 3.2 Armour + Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, cwj7922 the Formicid Fighter. Game seed: 10993137227280552431 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Found 6 gold pieces. There is an open door here. You now have 6 gold pieces. You open the door. Found a stone staircase leading down. There is an open door here. c - a scroll labelled KATIPSUDDO There is a fountain of clear blue water here. You briefly stop to clean your flail. d - 3 scrolls labelled KUFUAVOIGA You now have 12 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. f - a dark potion You sense a monster nearby. As you read the scroll labelled KATIPSUDDO, it crumbles to dust. x2 Your stasis prevents you from teleporting. It was a scroll of teleportation. This is a scroll of acquirement! Something appears at your feet! d -> A - 2 scrolls of acquirement Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## { # . .# . ## .#: ###~##..# ≈≈~~..#.# ≈~~≈~~..# ≈~~≈~~~@# ≈≈~~≈~..# ##~≈~~..# #.~~≈~~.# #~~~~≈..# #####.≈~≈~~.# .....~≈~~~.# #..~~~~~..# #..~~~~..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Identified 3 scrolls of acquirement 71 | D:1 | Acquired a +4 spectral giant club 72 | D:1 | Acquired the +0 pair of boots of Indomitability {Will+ | Int+4 Dex+3} 73 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a Action || total ---------------------------++------- Read: Acquirement || 2 Teleportation || 1