Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10993137227280552431 (custom seed) 15 cwj7922 the Shield-Bearer (level 2, 24/24 HPs) Began as a Formicid Fighter on Apr 17, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:18 (946 turns). cwj7922 the Shield-Bearer (Formicid Fighter) Turns: 946, Time: 00:02:18 Health: 24/24 AC: 12 Str: 20 XL: 2 Next: 65% Magic: 2/2 EV: 8 Int: 7 God: Gold: 42 SH: 5 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 flail rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of fencer's gloves {Riposte Dex+3} rCorr . (100%) (no gloves) SInv + e - +3 pair of mountain boots {steadfast, rC+} Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: studying Axes A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You acquired it on level 1 of the Dungeon) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. e - the +3 pair of mountain boots (worn) {steadfast, rC+} (You acquired it on level 1 of the Dungeon) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of fog {unknown} h - a scroll of torment {unknown} Potions m - 2 potions of might f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of mutation {unknown} l - a potion of attraction {unknown} Skills: + Level 3.5 Fighting + Level 0.5(1.4) Axes - Level 2.1(2.2) Maces & Flails + Level 3.5 Armour + Level 4.3 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 85% 1 Grave Claw Necr 0% 2d7 94% 2 Mercury Arrow Conj/Alch 0% 2d5 94% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You briefly stop to clean your flail. There is a stone staircase leading down here. You climb downwards. Found a long glowing staff. Found a stone staircase leading up. There is a stone staircase leading up here. You see here a staff of fire. You encounter a goblin. It is wielding a +0 club. You see here a parchment of Slow. A goblin is nearby! A goblin is nearby! Found a scroll labelled HAETURR OTOUNU. The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is almost dead. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ...#### ## ... ... ...#... ...##... .... ..#.. ..#..# ..... ..... ..#.# .....##.#.# ....# ......#.#.#####..# ..?.....#.#......# #..)@..:.....#### #.........#+#..|...# ......###..........# ...... #..........#+## .###. #.............# #. ##........<...# # #....#...#..... #....<......... #...........##. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cwj7922 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 333 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 334 | D:1 | Identified 3 scrolls of acquirement 334 | D:1 | Acquired the +3 pair of mountain boots {steadfast, rC+} 335 | D:1 | Acquired the +0 pair of fencer's gloves {Riposte Dex+3} 336 | D:1 | Acquired a manual of Axes 401 | D:1 | Found a faded altar of an unknown god. 946 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, angelslayer_ecumenical_altar_muddy, nicolae_figureground_pulse, chequers_serial_rivers_large_a D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_02, eino_curves_02, kennysheep_decorative_pillar Action || total ---------------------------++------- Attack: Normal || 38 Riposte || 3 Melee: Flail || 41 Read: Acquirement || 3 Armour: Scale mail || 26 Dodge: Dodged || 15 Block: Buckler || 10