cwj7922 Level 1 of the Dungeon (12, -6, D:1) a +0 leather armour (16, -43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -43, D:1) a rat skeleton (27, -36, D:1) a +0 dagger a stone (28, -36, D:1) a +0 dagger 4 stones a kobold skeleton (28, -19, D:1) a +0 dagger (36, -43, D:1) a +0 sling (36, -13, D:1) a frilled lizard skeleton (36, -12, D:1) a bat skeleton (41, -51, D:1) a +0 club (41, -34, D:1) a quokka corpse (skeletalised by now) (41, -7, D:1) a quokka skeleton (46, -43, D:1) a +0 dagger (51, -40, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (59, -2, D:1) a ball python corpse (skeletalised by now) (60, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 0, D:2) a +0 whip (4, 0, D:2) a rat corpse (skeletalised by now) (7, 0, D:2) a +0 dagger (20, -26, D:2) a +0 falchion (20, -8, D:2) a bat skeleton (21, -12, D:2) a +0 whip (21, -8, D:2) a +0 club a +0 sling a goblin skeleton (23, -2, D:2) a +0 short sword (26, -24, D:2) a +2 heavy trident (32, -25, D:2) a +0 dagger (32, -15, D:2) a +0 chain mail (36, -25, D:2) a jackal corpse (skeletalised by now) (37, -18, D:2) a +0 whip an adder skeleton a kobold skeleton a hobgoblin skeleton (38, -17, D:2) a hobgoblin skeleton (40, -23, D:2) a +0 whip (55, 15, D:2) an adder corpse (skeletalised by now) (57, -4, D:2) the +10 sling of Distant Worlds {speed, rElec rF+ Int+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (57, 4, D:2) a staff of necromancy Level 3 of the Dungeon (4, 3, D:3) a +0 dagger a +0 robe a hobgoblin corpse (4, 4, D:3) a +0 dagger a +0 robe a +0 club an orc corpse a hobgoblin corpse (6, -8, D:3) a +0 halberd a gnoll corpse (6, -7, D:3) a +0 halberd (9, 5, D:3) a +0 dagger (17, 16, D:3) a +0 short sword a kobold corpse (18, 11, D:3) a bat corpse