cxz5309 Level 1 of the Dungeon [Shop] Dasteiv's Armour Shop a +0 ring mail (56 gold) a +1 helmet (161 gold) a +0 ring mail (56 gold) a +2 ring mail of fire resistance (294 gold) a +0 robe (12 gold) a +0 pair of gloves (63 gold) a +1 robe (110 gold) (0, 0, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton (1, 22, D:1) a ball python corpse (skeletalised by now) (2, 10, D:1) a gnoll skeleton (3, 1, D:1) a +0 mace (3, 9, D:1) a +0 leather armour (3, 11, D:1) a gnoll skeleton (3, 14, D:1) a gnoll skeleton (4, -14, D:1) a +0 scale mail (4, 10, D:1) a minotaur skeleton (5, 14, D:1) a gnoll skeleton (6, 13, D:1) a minotaur skeleton (6, 15, D:1) a minotaur skeleton (7, 12, D:1) a gnoll skeleton (7, 13, D:1) a gnoll skeleton (7, 14, D:1) a gnoll skeleton (8, 10, D:1) a gnoll skeleton (8, 13, D:1) a gnoll skeleton (8, 14, D:1) a gnoll skeleton (8, 15, D:1) a minotaur skeleton (9, -11, D:1) a +0 spear (9, 9, D:1) a minotaur skeleton (9, 11, D:1) a gnoll skeleton (9, 13, D:1) a gnoll skeleton (9, 14, D:1) a minotaur skeleton (10, -13, D:1) a hobgoblin skeleton (11, -4, D:1) a bat skeleton (17, 9, D:1) a bat corpse (skeletalised by now) (18, 9, D:1) a staff of air (20, -13, D:1) a +0 short sword a kobold skeleton (20, 18, D:1) a +0 dagger (24, 0, D:1) a +0 club (26, -3, D:1) a frilled lizard skeleton (29, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 whip of venom (10, -10, D:2) a rat skeleton (11, -24, D:2) a hobgoblin skeleton (12, -38, D:2) a quokka corpse (skeletalised by now) (20, 3, D:2) a +0 ring mail (21, -42, D:2) a +0 club (23, -8, D:2) a ball python skeleton a hobgoblin skeleton (27, -39, D:2) a bat corpse (skeletalised by now) (39, -41, D:2) an adder corpse (skeletalised by now) (41, -24, D:2) a +0 robe (43, -1, D:2) a +0 club a goblin skeleton (45, -27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (0, 11, D:3) a bat skeleton (6, 9, D:3) a granite talisman (13, -29, D:3) a bat skeleton (18, -7, D:3) a ball python corpse (skeletalised by now) (19, 18, D:3) a +0 spear (21, 19, D:3) a +0 robe (23, -24, D:3) a +0 flail a +0 spear a gnoll skeleton a gnoll skeleton (23, -23, D:3) a +2 whip of draining (25, 18, D:3) the +2 robe "Xuqo" {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (30, 9, D:3) a +0 trident (31, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 5, D:3) a ball python skeleton (39, -10, D:3) a +0 leather armour a +0 short sword an orc skeleton (39, -9, D:3) a +0 dagger a goblin skeleton (39, -8, D:3) a +0 whip (41, -15, D:3) a +0 dagger a goblin skeleton (47, -9, D:3) a +0 pair of boots (50, -18, D:3) a hobgoblin corpse (skeletalised by now) (53, -16, D:3) a +0 sling (63, -19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (5, 1, D:4) a +0 spear (10, -8, D:4) a +1 dire flail of holy wrath a +0 scale mail (14, -6, D:4) a +0 club a +0 dagger a +0 robe a +0 hand axe (14, -4, D:4) a +0 short sword (15, 2, D:4) a +0 long sword (25, -18, D:4) a +0 giant spiked club (28, 7, D:4) a +0 short sword (38, 11, D:4) a +0 flail (39, 11, D:4) a +0 spear (40, 11, D:4) a +0 spear (41, -28, D:4) a +0 dagger (44, 7, D:4) a +0 hand axe a +0 ring mail (44, 8, D:4) a +0 mace a +0 leather armour a +0 whip (45, 8, D:4) a +0 dagger a +0 robe a +0 club (52, -19, D:4) a +0 falchion (52, 8, D:4) a +0 short sword (56, -32, D:4) 16 gold pieces (56, -29, D:4) a +3 mace (unseen) (56, -28, D:4) a parchment of Teleport Other (56, -27, D:4) 16 gold pieces (57, -29, D:4) a staff of fire (unseen) (57, -28, D:4) a +0 robe (57, -25, D:4) a wand of flame (16) (58, -28, D:4) 19 gold pieces (58, -23, D:4) a +0 ring mail (60, -29, D:4) 7 gold pieces a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (0, 1, D:5) a +0 dagger (0, 4, D:5) a +0 mace (1, -8, D:5) a +0 giant club (1, 7, D:5) the inkwell talisman of Okawaru's Whim {+Inv MP+4 Dex-4 Stlth+} [inkwell talisman] +Inv: It lets you turn invisible. MP+4: It affects your magic capacity (+4). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (2, -8, D:5) a +0 leather armour a +0 flail (2, 6, D:5) a +0 club (21, -22, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (35, 3, D:6) a +0 ring mail a +0 club (37, 9, D:6) a +0 robe a +0 heavy scythe (38, 43, D:6) a +0 whip (39, 1, D:6) a +0 rapier (42, 1, D:6) a +0 mace (43, 1, D:6) a +0 dagger (44, 1, D:6) a +0 plate armour a +0 scimitar (46, 0, D:6) a +0 short sword Level 7 of the Dungeon (1, -4, D:7) a +0 flail a +0 ring mail (8, -8, D:7) a +0 dagger a +0 robe (9, -8, D:7) a +0 hand axe a +0 ring mail (10, -8, D:7) a +0 trident a +0 chain mail (11, -9, D:7) a +0 chain mail (11, -8, D:7) a +0 flail (17, 0, D:7) a +0 leather armour (25, 18, D:7) a +0 trident (25, 19, D:7) a +0 hand axe (29, -4, D:7) a +0 short sword (32, -4, D:7) a +0 short sword a +0 dagger a +0 robe a +0 whip (43, -2, D:7) a +0 long sword a +0 robe (44, -1, D:7) a +0 morningstar a +0 robe (44, 0, D:7) a +2 falchion of electrocution a +0 robe a +2 flail a +0 robe (44, 1, D:7) a +0 scimitar a +0 robe (60, 0, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 flail (1, -3, D:8) a +0 flail (17, -1, D:8) a +0 dire flail a +0 giant spiked club (23, 38, D:8) a +0 robe a +0 dagger (25, 36, D:8) a +0 robe (30, 13, D:8) a +0 club a +0 ring mail a +0 mace a +0 morningstar (30, 14, D:8) a +0 robe a +0 dagger (51, -1, D:8) a +3 hand axe of holy wrath a +0 dagger a +0 leather armour (52, -2, D:8) a +0 flail (52, -1, D:8) a +0 short sword a +0 flail a +0 plate armour a +0 dagger a +0 robe (52, 0, D:8) a +0 trident (52, 17, D:8) a +0 quarterstaff (52, 36, D:8) a +0 club (53, 1, D:8) a +0 club (54, 36, D:8) a +0 short sword a +0 ring mail (55, 15, D:8) 3 large rocks (55, 36, D:8) a +0 short sword a +0 ring mail (56, 36, D:8) a +0 flail Level 9 of the Dungeon (5, -11, D:9) a +0 robe a +0 long sword (7, -36, D:9) a +0 ring mail (13, -34, D:9) a +0 morningstar of draining (13, -19, D:9) a +0 club (14, 0, D:9) a +0 dagger (19, -4, D:9) a +0 mace (23, -3, D:9) a +0 club a +0 short sword a +0 club a +0 robe a +0 dagger (24, -3, D:9) a +3 spear of venom a +0 vampiric short sword a +0 robe a +0 dagger (25, -18, D:9) a +0 short sword (25, -3, D:9) a +0 halberd a +0 club a +0 robe a +0 dagger (26, -38, D:9) a +0 short sword (26, -35, D:9) a +0 whip (26, -3, D:9) a +0 scale mail a +0 leather armour (27, -38, D:9) a +0 whip (27, -37, D:9) a +0 short sword (27, -36, D:9) a +2 whip of electrocution (27, -35, D:9) a +2 dagger of draining (27, -3, D:9) a +0 hand axe (28, -9, D:9) a +0 robe a +0 dagger (28, -3, D:9) a +0 shortbow (37, -28, D:9) a +0 whip Level 10 of the Dungeon (19, 19, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 ring mail a +0 flail a +0 plate armour a +0 dire flail a +0 dagger a +0 ring mail a +4 mace a +0 robe a +0 dagger (27, 27, D:10) a maw talisman (39, 13, D:10) a medusa talisman (48, 3, D:10) a +0 orcbow (49, 4, D:10) a +0 mace (51, 4, D:10) 5 large rocks (52, 3, D:10) a +0 mace (56, -3, D:10) a +0 mace (56, 25, D:10) a +0 mace (60, 3, D:10) a +4 mace Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 dagger a +0 club a +0 dagger a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 club a +0 club a +0 short sword a +0 short sword a +0 club a +0 dagger a +0 whip a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 whip a +0 short sword (0, 1, D:11) a +0 short sword a +0 dagger a +0 club a +0 dagger a +0 robe (3, 10, D:11) a +0 dagger (3, 11, D:11) a +0 trident (4, 8, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (7, 7, D:11) a +0 leather armour a +0 dagger (8, -3, D:11) a +0 mace (10, 19, D:11) a +0 rapier (20, -2, D:11) a +0 sling (22, 40, D:11) a +0 dire flail a +0 giant club (27, 8, D:11) a +0 mace (28, 39, D:11) a parchment of Alistair's Intoxication (28, 40, D:11) a +0 long sword (48, 42, D:11) a +0 trident a +0 chain mail a +0 dagger a +0 scale mail a +0 dagger a +0 robe (51, 41, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 gold pieces (2, -21, Lair:1) 20 gold pieces (2, -20, Lair:1) 58 gold pieces (3, -20, Lair:1) 115 gold pieces (3, -19, Lair:1) 21 gold pieces (3, -9, Lair:1) a +0 arbalest (3, -5, Lair:1) a +0 war axe (13, -3, Lair:1) 18 gold pieces (15, -25, Lair:1) 7 gold pieces (26, -1, Lair:1) a scroll of vulnerability (26, 0, Lair:1) the +0 helmet of Untruth {Light, rF+ rN+ Str+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (27, -1, Lair:1) a scroll of vulnerability (28, -1, Lair:1) a +0 chain mail (28, 0, Lair:1) an amulet of regeneration (33, 12, Lair:1) 14 gold pieces (34, 10, Lair:1) a +0 robe (36, -6, Lair:1) 6 gold pieces (37, -24, Lair:1) 11 gold pieces (38, -9, Lair:1) 8 gold pieces (38, 8, Lair:1) 8 gold pieces (39, -22, Lair:1) 5 gold pieces (39, -15, Lair:1) 6 gold pieces (42, -9, Lair:1) 18 gold pieces (42, 9, Lair:1) a +0 trident (45, -37, Lair:1) a +0 club (48, 7, Lair:1) 6 gold pieces (50, -32, Lair:1) 17 gold pieces (50, -31, Lair:1) 18 gold pieces (50, -30, Lair:1) 4 gold pieces (53, -30, Lair:1) 6 gold pieces (60, -31, Lair:1) a +0 long sword Level 2 of the Lair of Beasts