Dungeon Crawl Stone Soup version 0.35-a0-529-g2f29fc7f20 (webtiles) character file. Game seed: 17128140865845130041 3 dal the Magician (level 1, 0/10 HPs) Began as a Deep Elf Hedge Wizard on June 17, 2026. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:55 (360 turns). dal the Magician (Deep Elf Hedge Wizard) Turns: 360, Time: 00:06:55 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 8/8 EV: 1 Int: 18 God: Gold: 24 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . (100%) e - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.22/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 falchion (weapon) f - a +0 whip g - a +0 club Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 leather armour of poison resistance Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.7 Stealth + Level 4.5 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 16% N/A 14% 2 Call Imp Summ 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Things that are here: a +0 short sword; 5 stones You see here a +0 club. Unknown command. You see here a +0 club. g - a +0 club Okay, then. Things that are here: a +0 short sword; 5 stones Found an escape hatch in the floor. There is an escape hatch in the floor here. There are no items here. No target in view! Unknown command. There is an escape hatch in the floor here. Unknown command. You encounter a goblin. It is wielding a +0 dagger. You encounter a goblin. It is wielding a +0 club. Found a stone staircase leading down. You encounter an endoplasm. Found a scroll labelled VEBINI QYEPS. The goblin shouts! The endoplasm hits you but does no damage. You encounter a ball python. The endoplasm freezes you. You are frozen. Ouch! That really hurt! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! The endoplasm hits you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You die... ##### ###...### .......############## #####.g................. #......)#.#.############ #..>S@j............... #...#.#.#.........#### #.# #.#?#########.# .. # #.#.# .....# #.#.# ##.#..# ...... ...... ######.♣♣♣♣####### §§.##...§§§ ###...§§§§ You could see an endoplasm, a goblin (wandering) and a ball python. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dal the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 360 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 9 Falchion || 6 Dagger || 1 Stab: Sleeping || 3 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 28 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 28 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+