Dungeon Crawl Stone Soup version 0.34-a0-30-g971400571d (webtiles) character file. Game seed: 3841888490105822588 30 dancegoddanceking the Tinkerer (level 3, -8/24 HPs) Began as a Formicid Forgewright on May 2, 2025. Mangled by Sigmund ... wielding a +0 heavy scythe (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (1681 turns). dancegoddanceking the Tinkerer (FoFw) Turns: 1681, Time: 00:02:02 Health: -8/24 AC: 2 Str: 14 XL: 3 Next: 35% Magic: 5/7 EV: 11 Int: 16 God: Gold: 82 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . j - +0 flail (drain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 hammer j - a +0 flail of draining (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of vulnerability e - 2 scrolls of identify f - a scroll of brand weapon {unknown} h - a scroll of noise {unknown} i - a scroll of immolation Potions c - 2 potions of magic g - a potion of lignification {unknown} k - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting * Level 4.7 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 68% 1d6 2% 1 b - Construct Spike Laun Frge 34% 2d4 4% 2 c - Launch Clockwork Bee Frge 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Forge Lightning Spire Air/Frge 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 (?([ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The quokka bites you. Sigmund hits you from afar with a +0 heavy scythe! Your clockwork bee stings the quokka! The quokka dies! Your clockwork bee locks its sights upon Sigmund. The ball python bites your clockwork bee but does no damage. The ball python closely misses your clockwork bee. Your clockwork bee misses Sigmund. The ball python barely misses your clockwork bee. The ball python misses your clockwork bee. Your clockwork bee stings Sigmund. Sigmund barely misses you. The ball python misses your clockwork bee. The ball python barely misses your clockwork bee. Your clockwork bee stings Sigmund! There is a stone staircase leading up, spattered with blood here. Your clockwork bee barely misses Sigmund. The ball python misses your clockwork bee. x2 Your clockwork bee completely misses Sigmund. The ball python bites your clockwork bee but does no damage. The ball python misses your clockwork bee. Sigmund hits you from afar with a +0 heavy scythe! * * * LOW HITPOINT WARNING * * * Your clockwork bee closely misses Sigmund. The ball python barely misses your clockwork bee. The ball python grabs your clockwork bee. The ball python constricts your clockwork bee. Your clockwork bee closely misses Sigmund. The ball python bites your clockwork bee but does no damage. The ball python constricts your clockwork bee. Your clockwork bee stings Sigmund! Your clockwork bee winds down and falls to the ground. The ball python loses its grip on your dormant clockwork bee. The ball python bites your dormant clockwork bee but does no damage. The ball python grabs your dormant clockwork bee. The ball python constricts your dormant clockwork bee. Sigmund hits you from afar with a +0 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ###### ...... { #....### { #...... '...... #.....# #....S#######.## #...g@*@........ #...B##.#######. ......# #.# ...)$. #.# !.... ### ...g. .... #### You could see Sigmund (invisible), a giant cockroach, a goblin, a ball python and a friendly dormant clockwork bee (minion). Vanquished Creatures 3 dart slugs An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) 4 goblins 3 kobolds A rat (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:3) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dancegoddanceking the Formicid Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Found Qemam's Magic Scroll Emporium. 153 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 191 | D:1 | Learned a level 2 spell: Construct Spike Launcher 343 | D:1 | Found Dush's Armour Emporium. 549 | D:1 | Reached XP level 3. HP: 20/24 MP: 4/6 579 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 617 | D:1 | Found Ceqaets's Antique Weapon Shoppe. 819 | D:1 | Found Hiyfec's Antique Weapon Boutique. 994 | D:2 | Found a faded altar of an unknown god. 1668 | D:3 | Noticed Sigmund 1681 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring, serial_shops, nicolae_shop_rolling_square, shop, nicolae_shop_swords_in_saltire, nicolae_shop_tiny_real_fake_doors, eino_curves_04 D:2: layout_basic, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_x D:3: layout_basic, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Mace || 19 Flail || 4 Cast: Kinetic Grapnel || 27 Construct Spike L || 1 Launch Clockwork || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1689 | 1623 | 66 | 74 | 1322 | 3 | 563.0 | Dungeon | 1689 | 1623 | 66 | 74 | 1322 | 3 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 918 daAuts D:2: 756 daAuts D:3: 14 daAuts